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Messages - Minepro14

I don't think so, because i have reinstall windows, and before the reinstall all works fine, but these are my specs

Win 10 Pro version 1607
16 GB RAM
Nvidia 960M 2GB
1 TB hard drive
intel i7 6700HQ 2.6 GHz to 3.2
916 days ago
when i try to build the light, with the lightning bolt, radiant crashes, also crashes when i try to build it from the launcher.
Why this happen to me??
917 days ago
Changed ANY scripts whatsoever that relate to power?

nope, i hope so, because i dont know anything about scripting, i only have scripts that people post here.
1011 days ago
can a fx be scriptable?

there is a very nice fx that i would use as a door. my question is if can i put the kvp in a fx?
1016 days ago
What issue are you having? The minigun is already made in APE so you just have to edit it there.

where? i have created a new image and like perks i have added

image,t7_hud_zm_powerup_giant_deathmachine
1016 days ago
the minigun powerup shader dont work for me :(
1016 days ago
i added the razorback in zombies and the fire sounds arent working, any help to make them work??

:(
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1017 days ago
Works great, Can you put that when you die the weapon be the start weapon?

//playing coop

level.default_laststandpistol = GetWeapon("your weapon");

//playing solo

level.default_solo_laststandpistol = GetWeapon("your weapon");
1018 days ago
Did you give them to yourself through console? if so, that's the reason they don't work.

no, from the box
1020 days ago
how can i fix the monkey bomb and de octobomb to work, because i press the button to throw them and nothing happens
1020 days ago
so when i turn the power on the game freezes and then says "connection interupted".
this only happens with 1 map, i have created other map and power works fine. Any help?
 :poker: :poker: :poker:
1021 days ago
now its says me "Not Available"
1062 days ago
You won't be able to do anything special inside radiant. The way all triggers work is they are included inside scripts.

Here is an example:
function init() // Initialization variable, call this in your mapname.gsc to start the script.
{
// Do whatever you would need to do here, not required for this.
thread GetTrigger(); // Calls the function while threading it so multiple functions can be executed at the same time.
}

function GetTrigger() // Function where all code for what you are currently doing is called.
{
trigger = GetEnt("triggertargetname", "targetname") // Replace "triggertargetname" with whatever you put in the targetname kvp in radiant.

// You would want a while loop here if you want the trigger to be able to be activated more than once.

trigger waittill("trigger", player); // Waits for the trigger to be activated, player isn't needed but is useful.
ModVar("timescale", 0.5); // Sets the timescale to 0.5
}

i get this error

^1 trigger waittill
^1----------------^
^1ERR(0) scripts/zm/zm_les_planes.gsc (339,17) in "gettrigger()" : syntax error, unexpected TOKEN_WAITTILL, expecting TOKEN_LEFT_PAREN : trigger waittill
1063 days ago
sorry, i didnt know

but i dont want to remove it, i awnt to change it to one that i did
1066 days ago

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