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Rotting Walker
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Date Registered
February 18, 2015, 07:56:42 pm
63 (0.031 per day)
Last Active
June 25, 2020, 11:20:02 pm

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21 (5 November 1998)
Local Time
September 19, 2020, 06:30:16 am

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pls stop
1307 days ago
I just went and messed around a bit more, and it seems like I got further than I ever have with the clip generation tools, but all it could do was create solid clips. Interestingly, zombies can't move when they�...
1343 days ago
So I want characters to grab scuba gear allowing them to not drown and walk in water instead of swim. I'll probably try to get the gravity to decrease when the trigger is triggered too.
1357 days ago
Pretty much want player to be able to not drown and walk on water after the trigger has been activated.
Any help is appreciated.

You could just spawn a clip on top of the water when the...
1358 days ago
I know I sound retarded but I never really figured this out. The UGX Wiki states I can add more box locations by changing the KVPs on their prefabs but I simply have no clue how to execute this, someone give me a hand...
1366 days ago
Thank you very much but what about custom imported weapons? Lets say I dont want to include them into the box
Take a wallbuy weapon prefab and stamp it, select the script_struct and change the wea...
1370 days ago


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