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Contact Support - Help Center Get help on the UGX Discord. Join it now!Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. |
Hello, so I've been kinda debating on whether or not I should make a zombies map...well, not really make, more of an edit.
I was thinking of taking the original Verruckt map and adding some things into it like some multiplayer weapons and opening the map up a bit, creating new areas to run around in, as well as add the pack a punch.
I don't have much experience with modding or programing, so that's why i came here to ask the community about some tips and also how long it would take to do this map edit.
Any advice would be appreaciated!
The only thing you could do with the original Verruckt is add weapons and pap through script. You couldn't add more areas unless you remake the map yourself, because the .map files are not available. Don't let this discourage you from mapping though. If you spend some time making simple maps and getting comfortable with radiant, you will develop a lot of mapping skills and you might be able to remake Verruckt and add more areas.
Here's some advice when you decide to make maps: take your time. Good maps take a lot of time to make, and rushing them is not a good idea. I hope this helped
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. |
Verrückt mapfile came with the mod tools so techically you could create your own version of it. It's not a 1-1 zombie version of verrückt but the basic layout is there.
Other than that I agree with you. Best is to take your time and learn as you do. If you need help, there are some tutorials on Youtube ranging from simple geometry to advanced map editing. Another good tip is to find reference pictures. Find some images from Google or go in game and explore.
As for how long making a map takes, my WaW maps took about 4-6 months on and off (I've made 3 maps). This time included mapping as well as scripting and weapon porting. The current one I'm working on has taken close to 2 years (hopefully that doesn't scare you away, lol). If you plan on using an existing mapfile as a base, you can get things done quicker. The longer you work on a map the better it will be.
What do you mean the Verruckt mapfile came with the modtools? I don't have it.
And yes, making a zombies map should take at least a couple months. My map "Reichskanzlei" took 6 months because I remodeled the map many times, mostly because I didn't really plan it.
It took me 2 months to make this small map here. (I will release it soon)
(Image removed from quote.)
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. |
(Image removed from quote.)
They didn't really advertise it properly, but it can be found in _prefabs/domestic/misc/asylum_mp_jam.
Seems to be more like the multiplayer map Asylum but both use the same base.
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |