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Psychopath Release *Updated Final Version*

HOT
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Created 9 years ago
by Joeycx
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Please try to put yourself in the map makers shoes, he/she knows about all the bugs and the fact that you are just saying terrible is just mean. How would you feel if you made a map and everyone said it was a fail and just disgusting, they worked really hard on this map and it actually looks great if there weren't any bugs so please, just don't.

1. I wouldn't upload a map with game breaking bugs.
2. I would take people critism as advise and make my map betterm based in that.

There is no excuse for a map with that many bugs no matter how new the mapper. There is a help desk for a reason, ask for help if you dont know how to fix sonething. And this is Comming from somebody still working on their first released map.
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i'm still learning and i take this fail of a map to improve upon me. Bugs are always bound to happen no matter how inexperienced the mapper is. Instead of listing reasons why this person defended me, why not help me improve my map and other new mappers. Theres no need to turn my map's release into a wild fire.
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The Map locks up when you go to restart the game, which means you have to end task and restart the whole game again from UGX Map Manager.
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studly, when i play maps with big files, that usually happens to me also. When you die, press quit instead of restart?
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If you want scripts / features made for you, then contact me by PM or email / skype etc
it will cost you tho so if you have no intention of reciprocating don't even waste my time ;)
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its inevitable that my map's first release was a fail
not really, im still on my first map, and I wouldnt call it a auto "fail". Ive spent months (literally months) fixing it all up

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studly, when i play maps with big files, that usually happens to me also. When you die, press quit instead of restart?
Shouldnt do, might give a false error occasionally thats all. And your map is far from "big" ;)

Even when i had to wait hours upon hours waiting for someone to approve my files
We cannot be here all the time man, this is only while you have under "20" posts to your name. Maybe next time try contacting a mod if your left waiting as we are not "alerted" when you post, we have to come and "find" it

Also we dont approve the "files" we approve the "posts" so all the problems with your links are on your side, no matter how fast we update them, if your pulling them back down again its gonna make little difference

I agree that people need to be more positive, but mappers need to realize you cant just go "oh thats not working correctly" - add to feature list

I hope to see you fix this up and release another download  ;)
Last Edit: June 20, 2015, 05:05:43 am by Harry Bo21
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harry Bo21 i understand. I was kinda mad that all my efforts were just washed away by people's comments but i know i should have those comments affect the well being of my map in anyway: )
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Let's keep this thread on topic from here on in. -DBZ

+1 to off-topic reply -DBZ

lmao. Too funny.

Goliath Script Placer: http://ugx-mods.com/forum/index.php/topic,11234.msg125257/topicseen.html#new

"...Christ, people. Learn C, instead of just stringing random characters
together until it compiles (with warnings)..."

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The level design is really good but the map does have a lot of minor bugs/glitches like the broken hintstring for the tokerev. Nothing game breaking but i didn't exactly get real far because the sprinting zombies kept kicking my ass so there might be something.

If you need help with anything specific, please don't be afraid to ask in the help section or via PM.

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Shouldnt do, might give a false error occasionally thats all. And your map is far from "big"

Since the map is already loaded i wouldn't think you'd get a false error when restarting anyhow.




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I know I was being blunt in my previous posts but I'm just trying to get the point across that you cannot use crutches such as being new and inexperienced to excuse buggy maps. Its not just you. I commend you for going beyond a box map, as many new mapper do, but tbh I'd rather play a "well made" and bug free box map than a glitchy map of a larger scale. I'm not trying to degrade you or your work and I do hope that you continue to refine this map and eventually release a relatively bug free version. Dont rush yourself. Take time to figure out what's wrong, fix it, and release the map when you feel that it is the best it can be. Good luck  ;)
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thanks for all the replys :) I know i force on the "new mapper" as an excuse, but i know i should try to make sure my maps are bug free. But really thanks for all the support!
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Well, were all here to help, use the general help sections if you have questions or the specific child boards for more specific problems ;)
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How do I download this map?
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You click the first or the second "DOWNLOAD FILE" button in the first post. You can't miss them.
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Last Edit: June 20, 2015, 10:30:37 am by lukkie1998
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thanks for all the replys :) I know i force on the "new mapper" as an excuse, but i know i should try to make sure my maps are bug free. But really thanks for all the support!

its really noproblem, no one knows its my script, rorke is pretty bad when it comes to credits, anyway my only request is that u fix it cause every map has the broken version, where fx and sound play on impact rather than after the delay, thanks
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studly, when i play maps with big files, that usually happens to me also. When you die, press quit instead of restart?

Thanks Mate will give that a try. :)
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