[Manager] CPH (Collingwood Psychiatric Hospital)

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Created 1832 days ago
by chromastone10
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Enjoy my 2015 contest map, a simple map with bo1-bo2 features
http://ugx-mods.com/forum/index.php?topic=14968.msg149200#
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Really nice chroma. Your improving  :troll:
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Please give me beta access, I would LOVE to test CO-OP
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inspected to own the whole map? then just no jumpscare ?, good for finishing the map! ;)
What do you mean by 'inspected to own the whole map? then just no jumpscare ?' mate? i am a bit lost (I don't mean to offend but it doesn't make sense).
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What do you mean by 'inspected to own the whole map? then just no jumpscare ?' mate? i am a bit lost (I don't mean to offend but it doesn't make sense).
Google translator ...
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Ok then, thanks for claryfying that for me. But, did you mean as in a inspected the whole map. yes i did. and yes, there are no jumpscares (thank god for that)
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Ok then, thanks for claryfying that for me. But, did you mean as in a inspected the whole map. yes i did. and yes, there are no jumpscares (thank god for that)
Thanks! Jiffy :P
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True Blue Elite
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Thanks! Jiffy :P
No problems mate. glad i could help
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omg this map i love it.....thanks for sharing  :)
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the map is very tough! my vote is 10/10. ::)
Last Edit: October 13, 2014, 12:46:57 pm by DamianoTBM
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Behold the power of Mirror Force
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Finally this out. Finally after ages of waiting. Downloading now
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the maps is absolutely brilliant, pretty hard with the witches and the engineer, ee's good not too hard i completed it in 11 rounds , i'll say thats a world record for now lol  ;D

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Location: usOn the ground somewhere between Jugg and Quick Revive
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It's all fun and games until someone insults your waifu...
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At first, I saw the first room, thinking "This is pretty neat. Excellent weaponry, HUD, zombie skins, random Player1 character." Then I kept going, I saw more MOTD features and even some features that made me feel like I was playing Outlast.

Then discovered I needed a new chair, because the Buried ghosts made me crap myself. Then I got mauled by the boss zombie.

Very few times do I die on a zombie map that I have a smile on my face, thinking "GG, I ain't even mad." Normally I find myself being critical of my playing style or the mapmaker's attempts to add unnecessary difficulty to a map. This was not the case here. The map itself doesn't take long to get used to. But once you get used to something, like the nice little camping spot where all the zombies bottleneck through a single opening, a curveball hits you, like a massive zombie running down the hallway perpendicular to the camping spot.

To be honest, I thought we wouldn't have any more "good" maps until UGX 1.1 was released, but I was wrong. Well, kinda. This map really isn't what you could consider "good." Calling this map "good" would be like calling the Zombies gamemode a "good" gamemode. Understatement of the century. This map is phenomenal to say the least. It will definitely be going into the list of "Most Replayable Maps" for me. Right up there with Sumpf and Bunker. Especially with the EE. It isn't one of those EEs where you have to have a pHD in investigative forensics and the source code printed out beside you to get. I thoroughly enjoyed this map, and I wish you the best of luck in your future endeavors.
Last Edit: October 13, 2014, 03:14:15 pm by Misa~Chan Rarity
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AWESOMENESS!! Busy downloading
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I've been waiting for this from his first WIP day  :D I'm gonna try when i get home tonight  :ok: (it's 11.03am right now...) Hope it worth it  :cute:
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I am so glad you guys are enjoying! To answer a few things

Quick Revive: There is no solo quick revive or machine in the map, I was planning on adding after life from mob but redspace requested to release his map before having it in others which I completely respected, and NGT Spiderbite played the map for the first time last night and didnt die at all and said the map was extremely easy O_O yet everyone who had tested died between round 4-9 their first time xD so I guess no solo quick revive adds more challenge, you get normal quick revive from the ghosts just a heads up

And I hope the map isnt to big/long to get around, you guys should have seen my first version of the map, it was about 40% bigger and people said there where to many long halls and the flow of gameplay was extremely slow, so I made the map smaller which turned out to be way more fun, I really hope you guys are enjoying the features, please also remember when it came to features I got some very nice help from some amazing scripters :) and I also didnt want to make the easter egg to complicated, something more laid back and fun while you discovered the next thing, I hope you guys are having a lot fun
Last Edit: October 13, 2014, 04:06:54 pm by chromastone10
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I was planning on adding after life from mob but redspace requested to release his map before having it in others


So I guess the question I have is, do you intend on adding afterlife once RedSpace releases his own map, or is this the final version of the map? It's perfect the way it is, but I think afterlife would just make the map that much more epic.

 

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