Hello Kitty Remastered

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Created 1206 days ago
by oshawat750
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Maps:
Unterwegs
Hello Kitty Remastered
Firing Range
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Hello Kitty Remastered
Welcome to Hello Kitty Remastered! This map is a remaster of the custom zombie map named nazi_zombie_hello_kitty originally made by OnlineX420. This is my 2nd map and it was just a little project I decided doing. I hope you guys enjoy!


Mega:

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Mediafire:
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FEATURES
- 10 Perks (List Below)
- BO2 and 2 Advanced Warfare weapons (List Below)
- A BUNCH OF PINK
- Napalm Zombie
- Custom Perk and Powerup Shaders
- Slide To Escape The Horde
- Custom Perk Posters (Buy Perks From Posters)
- Easter Egg Song and Easter Egg Jumpscare
- Buyable Ending (50K)
- Custom Zombies, Viewhands, HUD, and Camos
- DOES NOT REQUIRE T4M! (Woo Hoo!  :nyan:)
Images
(RIP Crosshair)


Perk List:
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Weapon List:
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EE Song:
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EE Jumpscare:
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CREDITS:
Oshawat750 (Me) - Mapping, HUD, Perk & Powerup Shaders
OnlineX420 - For making the original map
F3ARxReaper666 - Napalm Zombie Script
NateSmithZombies - BO2 Weapons
HarryBO21 - Perks, HUD script
Rollonmath42 - AE4
TheZombieProject - Jumpscare script
UGX Community - Help
ZK - Tutorials
Bwc66930 - Cel-3 Weapon & Animations
If I forgot anyone, please PM me!
Enjoy this map!


Last Edit: June 30, 2016, 04:07:00 am by oshawat750
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map looks really good i will try it later :D :)
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thank's bro!
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Maps:
Standoff Zombies [WIP]
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FNAF 1-4 [WIP] (Maybe Canceled)
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I few errors I found:
1. When you go down, the HUD breaks.
2. I was playing Co-Op and I had a Tac-45 and Colt, so in turn, every time I bought a gun from the box, it added another gun to my inventory. I ended up with 5 guns before we went down.
3. Jugg is a 3-hit down.

Double Post Merge: June 27, 2016, 04:43:39 am
EDIT: I had the colt and tac at the start of the game.
Also I wanted to add:
Default player health is 160, Jugg should be 285-320.
Last Edit: June 27, 2016, 04:43:39 am by HyperFirez
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I really did enjoy the original Hello Kitty map. You're a god.
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I few errors I found:
1. When you go down, the HUD breaks.
2. I was playing Co-Op and I had a Tac-45 and Colt, so in turn, every time I bought a gun from the box, it added another gun to my inventory. I ended up with 5 guns before we went down.
3. Jugg is a 3-hit down.

Double Post Merge: June 27, 2016, 04:43:39 am
EDIT: I had the colt and tac at the start of the game.
Also I wanted to add:
Default player health is 160, Jugg should be 285-320.
Actually, those problems ONLY happen on co-op, I'm not sure how to fix them. Jugg is 5 hit on solo.
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I'm making a wallpaper for you of you give me the beta of your upcoming map.
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I have played this about 5 times now on solo and so far I have managed to get to round 18. I died a few times at the start due to the combination of tight spaces and the SMR being the first buy able weapon.

Overall I would say this is a very nice map,especially with the custom stuff i.e camo and HUD. The EE song was rather funny as well  :D
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Actually, those problems ONLY happen on co-op, I'm not sure how to fix them. Jugg is 5 hit on solo.

Well... Check your scripts, maybe something is wrong in _zombiemode_weapons.gsc that is causing the player to start with a colt and tac.
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Well... Check your scripts, maybe something is wrong in _zombiemode_weapons.gsc that is causing the player to start with a colt and tac.
I just checked, nothing lets you do that. It could be something with Harry's Perks or NSZ weapons.
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I just checked, nothing lets you do that. It could be something with Harry's Perks or NSZ weapons.
I think Harry's Perks are causing the Jugg error. The player health is set to something like 100, last time I checked.
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If you want scripts / features made for you, then contact me by PM or email / skype etc
it will cost you tho so if you have no intention of reciprocating don't even waste my time ;)
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As ivecsaid a million times

There is no "Harry's jugg"

It's just jugg - it was already in the game
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As ivecsaid a million times

There is no "Harry's jugg"

It's just jugg - it was already in the game
Then what do you think the error is?
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I few errors I found:
1. When you go down, the HUD breaks.
2. I was playing Co-Op and I had a Tac-45 and Colt, so in turn, every time I bought a gun from the box, it added another gun to my inventory. I ended up with 5 guns before we went down.
3. Jugg is a 3-hit down.

Double Post Merge: June 27, 2016, 04:43:39 am
EDIT: I had the colt and tac at the start of the game.
Also I wanted to add:
Default player health is 160, Jugg should be 285-320.
Map makers can edit Jug, so not all jug doubles health
broken avatar :(
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oshawat750's Groups
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Map makers can edit Jug, so not all jug doubles health
There is a 5-hit jugg, the script placer I used fixed it. (I am pretty sure, I'm using the Script Placer Z 2.0)

 

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