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I few errors I found:
1. When you go down, the HUD breaks.
2. I was playing Co-Op and I had a Tac-45 and Colt, so in turn, every time I bought a gun from the box, it added another gun to my inventory. I ended up with 5 guns before we went down.
3. Jugg is a 3-hit down.
Double Post Merge: June 27, 2016, 04:43:39 am
EDIT: I had the colt and tac at the start of the game.
Also I wanted to add:
Default player health is 160, Jugg should be 285-320.
Actually, those problems ONLY happen on co-op, I'm not sure how to fix them. Jugg is 5 hit on solo.
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Well... Check your scripts, maybe something is wrong in _zombiemode_weapons.gsc that is causing the player to start with a colt and tac.
I just checked, nothing lets you do that. It could be something with Harry's Perks or NSZ weapons.
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As ivecsaid a million times
There is no "Harry's jugg"
It's just jugg - it was already in the game
I few errors I found:
1. When you go down, the HUD breaks.
2. I was playing Co-Op and I had a Tac-45 and Colt, so in turn, every time I bought a gun from the box, it added another gun to my inventory. I ended up with 5 guns before we went down.
3. Jugg is a 3-hit down.
Double Post Merge: June 27, 2016, 04:43:39 am
EDIT: I had the colt and tac at the start of the game.
Also I wanted to add:
Default player health is 160, Jugg should be 285-320.
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
Map makers can edit Jug, so not all jug doubles health