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Asylum v2 (bugs fixed)

HOT
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Created 10 years ago
by smasher248
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Nobody likes people acting like dicks man, just saying...

Oh ok,  sorry but if i don't like something i would like to speak for my self. :)
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Enough already people! Keep the thread on-topic. This is the final time I am going to say this.
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Is it just me or is this map freakishly hard? That boss zombie is like the Flash on PCP and he spawns every gosh-darn round, what the heck!? Anyone have a good strategy that isn't just running circles in the starting room for days?
The map looks really cool btw  :)
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i tried to make it easier with op guns and i used to have it a lot harder as in the zombies didnt stop running to hit you but i couldn't get past round 3
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btw why V2? o.O there was a V1?
Last Edit: June 05, 2014, 07:29:59 pm by DeathBringerZen
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yes it was called Verrückt by treyarch. it was a reall small production with almost no downloads so thats probably why you didn't know about it :)
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The map is to hard to enjoy to be honest. Right from the start the boss zombie runs at you like there's no tomorrow. Not to mention the other zombies are fast as well. It's hard to just stop and shoot because the boss zombie is literally almost right behind you...
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Is it just me or is this map freakishly hard? That boss zombie is like the Flash on PCP and he spawns every gosh-darn round, what the heck!? Anyone have a good strategy that isn't just running circles in the starting room for days?
The map looks really cool btw  :)

try to knife the reg zombies on round 1 and at the end of round 2 u should have 2k+ open first door with the bowie knife next to it go right and another right to the box and hope for the best :D if its a crappy gun u gotta run out and circle again if its a good gun then just camp the box room till u get enough points to make a crawler and explore this is one of those hard maps in my opinion that doesnt take skill to beat but luck really like if ur lucky enough to get nukes or instakills by the end of the round to deal with the boss zombie for the next round  lol i just think theres hard maps then theres just ridiculous maps that trys too hard to be hard :D
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sorry i guess this map is not or you but thanks for commenting :)

Post Merge: June 05, 2014, 10:22:09 pm
ok for people who arfe finding this map to hard just put this in the v2beta iwd: https://www.dropbox.com/s/2tqajxre9vg8qyd/_zombiemode_spawner.gsc

located in users\USER_NAME\appdata\activsion\codwaw\mods\asylum v2
Last Edit: June 05, 2014, 10:22:09 pm by smasher248
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yep, map way too hard and zombies  too speed for my taste :P


Can you explain what to do exactly with the .gsc file?

Just copy it to the directory Asylum?
Last Edit: June 05, 2014, 10:30:47 pm by EZEQK
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in the directory asylum v2(folder) there is an iwd (compressed file) called nazi_zombie_v2beta, put zombiemode spawner in there u will need to open the iwd with win rar/7zip or any other compressor.
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Can't you just put the .gsc into the iwd for us and give us a link to download it?

I still don't know how to put the .gsc file in the iwd, i think it will be easier if you do it then give us the iwd file. It's possible?
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that would take around 2 hours and it would then be an update which is what i want to avoid
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Ok, thanks for the answers.

I wait an update to play it.

Why the hell did you put the starting speed of zombies so high and making them so hard to kill at level 1? It's near unplayable like this.

The map seens nice, very big with interesting features but it's not playable... It's just my opinion but we are far from the "standard starting" of a normal map.

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did you ever consider that is exactly what i wanted, there are hundreds of their map out there for you with "normal starts" i made this map based on what me and my friends want and fine i will post the complete new iwd just make sure u no to put it in asylum v2 folder

 
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