Hi, I just wanted to know is it possible to have floating debris in waw like in bo3 der eisendrache... like just so it floating and moving... I wanted to make a contaminated map so I think the floating thing would go with it well
If you want scripts / features made for you, then contact me by PM or email / skype etc it will cost you tho so if you have no intention of reciprocating don't even waste my time
//thread FloatingStuff();//put this in a main or init function of a script. Preferably after load is called, so in zombiemode, or after it in mapname.gsc. FloatingStuff(){ stuffs = GetEntArray( "stuff","targetname" );//replace stuff with whatever your targetname kvp is array_thread( stuffs,::FloatAround );//common_scripts\utility.gsc: } FloatAround(){ while(1){ //now to move stuff here with those functions //wait till done moving... } }
Last Edit: March 18, 2016, 07:46:57 pm by MakeCents
//thread FloatingStuff();//put this in a main or init function of a script. Preferably after load is called, so in zombiemode, or after it in mapname.gsc. FloatingStuff(){ stuffs = GetEntArray( "stuff","targetname" );//replace stuff with whatever your targetname kvp is array_thread( stuffs,::FloatAround );//common_scripts\utility.gsc: } FloatAround(){ while(1){ //now to move stuff here with those functions //wait till done moving... } }
@MakeCents would u mind helping me with this script