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Contact Support - Help Center Get help on the UGX Discord. Join it now!Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
UGX V.I.P. | |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has shown excellence and experience in the area of custom scripting in the UGX-Mods community. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
My friends and I
I will forever hate the mentality that people have here about their maps/mods.
Let users play it their own way, mods are meant to be flexible not strict rules (like how it is normally, so you're basically the same as them then).
Open the mod with 7zip go to maps\mapname.gsc level.DLC3.useHellHounds = true; set to false and evel.DLC3.useMixedRounds = true; to false as well.
Pro-Tip: You don't own any content created in the mod tools, they're all content owned by Activision so asking the modders is irrelevant and you should asking Activision instead you're modifying their content!
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
This even makes me consider about having an option to disable/enable bosses within the menu of the game.
Its "our" personal creation made the way "we" wanted to make it. If you dont like the way "we" made "our" mod then in my opinion you should make your own and not touch ours. You wouldnt recolour the mona lisa, you wouldnt re-write the ending to a book to suite your tastes, this is "our creative content", not "any old content made by some unspecified party somewhere"
as I said, my "personal opinion" - to which i am entitled to one, if you disagree thats fine and dandy
We could give you that option, and if we chose not to, should be "our" decision for "our" work
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |