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Full Blackops 2 Zombies Reveal trailer

HOT
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Created 12 years ago
by RadimaX
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If Java had true garbage collection, most programs would delete themselves upon execution.
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Last Edit: September 26, 2012, 06:28:24 pm by RadimaX
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Fallout Assault Center - Released!

Z ASYLUM - WIP  https://ugx-mods.com/forum/index.php/topic,15236.msg150610.html#msg150610

Xbl, psn, and steam username is nickst98
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looks amazing
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looks amazing
I really wish I could expect more from the people who have complete access to the engine code... We do better than this shit with limited WaW tools then they do with full access to everything :\
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I really wish I could expect more from the people who have complete access to the engine code... We do better than this shit with limited WaW tools then they do with full access to everything :\

THIS! x10!
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thing is they have to make over 50 heavily detailed maps in 2 years and guns and animations and make ideas for the game, script, advertise and design special editions.
Last Edit: September 27, 2012, 01:56:26 am by nickst98
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thing is they have to make over 50 heavily detailed maps in 2 years and guns and animations and make ideas for the game, script, advertise and design special editions.

the thing is about CoD's employees, is that everything you said they need to do, they completely half ass it. most of their guns always use an old animation from another gun or previous cod game. most buildings and vehicles are prefabs (buildings) and models (vehicles) from previous cod games. and actually, I don't think they ever even changed the 3rd-person walking and running animation since cod 3.
there's not too much scripting they have to do, since they aren't even really adding anything else except a few features here and there that we've seen many people in the modding community do and maybe even do better than treyarch.
Last Edit: September 27, 2012, 03:00:00 am by Earth
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the thing is about CoD's employees, is that everything you said they need to do, they completely half ass it. most of their guns always use an old animation from another gun or previous cod game. most buildings and vehicles are prefabs (buildings) and models (vehicles) from previous cod games. and actually, I don't think they ever even changed the 3rd-person walking and running animation since cod 3.
there's not too much scripting they have to do, since they aren't even really adding anything else except a few features here and there that we've seen many people in the modding community do and maybe even do better than treyarch.
Plus they have a gigantic team where everyone only has to do a little but to get things done on time. Also, they used a generator model from CoD2 in Black Ops 1, so lol.
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Dude you ugx team would do better job then them.
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Dude you ugx team would do better job then them.
Yeah it would just take longer :)
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Let's keep this thread on topic from here on in. -DBZ

+1 to off-topic reply -DBZ

lmao. Too funny.

Goliath Script Placer: http://ugx-mods.com/forum/index.php/topic,11234.msg125257/topicseen.html#new

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anyone else miss the original zombie models?

now it looks like a bunch of civilian zombies instead of nazi zombies (isn't that one of the points of naming it nazi zombies?).
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anyone else miss the original zombie models?

now it looks like a bunch of civilian zombies instead of nazi zombies (isn't that one of the points of naming it nazi zombies?).

and i'd rather have the maps released faster, with less things in them, than to wait 3 months for a single map LOL.
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anyone else miss the original zombie models?

now it looks like a bunch of civilian zombies instead of nazi zombies (isn't that one of the points of naming it nazi zombies?).

No. These models look a bit refreshed and look a bit cooler (they even have hair  :gusta: ). Fighting Nazi's get boring (and is very generic) if they won't even yell any Nazi quotes or anything .Also, when Black Ops came out, it wasn't called Nazi Zombies anymore because dummies at Treyarch had realized that one of the 4 maps they released, one of them was set in Japan killing Japanese zombies. They let Kino slip in as the first map with the Nazi style because it was originally planned to be another map for WaW, hence the original characters, original der riese teleporters, link pad, etc.

This time around, I actually do think Treyarch has some pride in zombie mode and will hopefully release more than one map at a time each map pack. We've just got to wait and see though.
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I like new models tbh, they add more depth and realism to the environment, rather than being generic Nazi soldiers which we see in almost every custom zombie map. :P If there's one thing Treyarch and IW can do really well, it's make character & weapon models, they always look superb - they just need to stop borrowing old animations and assets from previous games. :D
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its awesome i wanna get it now but comosea is the best :D
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its awesome i wanna get it now but comosea is the best :D

even if it took 3-4 months to make it. by that time treyarch could make 10 Zombie maps (granted, there not nearly as good).

 
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