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Contact Support - Help Center Get help on the UGX Discord. Join it now!Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
Looks beautiful visually and also looks like it might be a huge map but I'm not overly keen on the giant dragon and sentinels. Seems a bit out of place in zombies. That aside, it looks like it could be a good map.
Has shown excellence and experience in the area of custom mapping in the UGX-Mods community. |
Aye mate you don't know me so y don't you shut tf up ok buddy
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Box Mappers Elite | |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. | |
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
F**king Dragons.
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
Yeh not sure what to make of the weird robot things and the dragons, guess I'll have to see how they work when I (eventually) get my hands on it.
Yeh not sure what to make of the weird robot things and the dragons, guess I'll have to see how they work when I (eventually) get my hands on it. But they certainly seemed to be giving the fans what they've been asking for with the Mark 3 and PPSh and DLC weapons and whatnot. I'm guessing there's a new WW that they didn't show as well somewhere, and I think that fist thing might be the specialist.
Map looks more interesting than I anticipated though as I wasn't overly blown away by the idea of a Stalingrad map initially. I hope it's tougher than the previous maps but not quite as lengthy as ZnS with the basic setup.
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
UGX V.I.P. | |
Has shown excellence and experience in the area of custom mapping in the UGX-Mods community. | |
Has shown excellence and experience in the area of custom scripting in the UGX-Mods community. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
I reckon the Dragon is going to be 2 things. It will be used as a means of transportation and will also be a trap, possibly a trap you can move around the map so you can place it in or around your preferred training spot. If so that would be cool I guess.
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
Possibly a boss as well? Like maybe the players have their dragon for riding and killing zombies, but later in the EE there will be a dragon boss.
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Oil Rig Beta Access |
Has the ability to issue warnings to users, edit and remove posts from the forum and to move topics to other boards. Upholds the rules of the forum. Moderates Chat Rooms. |
Agree entirely. I am hoping to see a return with the AK-47 as well since it's a Russian weapon as well (Plus I don't like the AK remakes ), but, most of all, I just want a simple Reznov Easter Egg. Doesn't have to be major; just like a tiny reference would be nice as I'm sure we all couldn't get enough of Tricky Vick. I feel like the PAP machine will be different in this map as well since they are going with a "Soviet version" of the Ray Gun(s). They didn't seem to show much though; all of it seemed like the same area I think so I can't wait to see what else they have in store. They've definitely got another WW that we haven't seen and I'm curious as to what. My ideal WW at this point would be a flamethrower of some sort. Besides the staves, none of the maps really had anything for a flame wonder weapon (unless we count the m2, hex ). Most of all, though, I'm sure everyone's wondering what they'll do for dlc4 to top this