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Contact Support - Help Center Get help on the UGX Discord. Join it now!![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
If you play co op on timed gameplay and you go down and you die out it will say: Time til Respawn but that time is bugged cause it will continiue after you respawned and stay there for the rest of the game
Hmm... I thought I fixed that... o_O Will look into it.
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![]() | Has the ability to issue warnings to users, edit and remove posts from the forum and to move topics to other boards. Upholds the rules of the forum. Moderates Chat Rooms. |
When is the ToS update going to be released?...
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![]() | Has the ability to issue warnings to users, edit and remove posts from the forum and to move topics to other boards. Upholds the rules of the forum. Moderates Chat Rooms. |
It was already released I think.
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
Oh, yeah I see it now in the changelog - I was looking for a post that said an update was releasednvm
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
Due to some personal issues I've had with GCZ (which I will not further discuss here) my script placer has hereby been renamed to Script Placer Z and has gotten an update with any GCZ related graphics, backlinks, names etc removed. I've also changed the download/update location of the script placer, from now on it is hosted on CoDScript (hosted by EVL Gaming), this will improve download/update speeds and overall stability of any web-based elements in the script placer. Other than that, nothing changed (besides a patch for the executable of the GCZ version, which is only included if you update from the old executable, to open up "Script Placer Z.exe" instead).
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() Oil Rig Beta Access |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
It says I've exceeded my 400 limit of assest
Getting an annoying FX Limit error and don't want to go through the trouble of commenting out lots of FX? Check out the UGX Mod Tools patch: http://ugx-mods.com/wiki/index.php?title=Modtools_Installation_Guide
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![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has shown excellence and experience in the area of custom scripting in the UGX-Mods community. |
![]() BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.ComponentModel.Win32Exception (0x80004005): Class not registered
at System.Diagnostics.Process.StartWithShellExecuteEx(ProcessStartInfo startInfo)
at System.Diagnostics.Process.Start()
at System.Diagnostics.Process.Start(ProcessStartInfo startInfo)
at GCZ_Script_Placer.CsWinFormsBlackApp.frmMain.BarButtonItem24_ItemClick(Object sender, ItemClickEventArgs e)
at DevExpress.XtraBars.BarItem.OnClick(BarItemLink link)
at DevExpress.XtraBars.BarButtonItem.OnClick(BarItemLink link)
at DevExpress.XtraBars.BarItemLink.OnLinkClick()
at DevExpress.XtraBars.BarButtonItemLink.OnLinkClick()
at DevExpress.XtraBars.BarItemLink.OnLinkAction(BarLinkAction action, Object actionArgs)
at DevExpress.XtraBars.BarButtonItemLink.OnLinkAction(BarLinkAction action, Object actionArgs)
at DevExpress.XtraBars.BarItemLink.OnLinkActionCore(BarLinkAction action, Object actionArgs)
at DevExpress.XtraBars.ViewInfo.BarSelectionInfo.ClickLink(BarItemLink link)
at DevExpress.XtraBars.ViewInfo.BarSelectionInfo.UnPressLink(BarItemLink link)
at DevExpress.XtraBars.Ribbon.Handler.BaseRibbonHandler.OnUnPressItem(DXMouseEventArgs e, RibbonHitInfo hitInfo)
at DevExpress.XtraBars.Ribbon.Handler.BaseRibbonHandler.OnUnPress(DXMouseEventArgs e, RibbonHitInfo hitInfo)
at DevExpress.XtraBars.Ribbon.Handler.BaseRibbonHandler.OnMouseUp(DXMouseEventArgs e)
at DevExpress.XtraBars.Ribbon.Handler.RibbonHandler.OnMouseUp(DXMouseEventArgs e)
at DevExpress.XtraBars.Ribbon.RibbonControl.OnMouseUp(MouseEventArgs e)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at DevExpress.Utils.Controls.ControlBase.WndProc(Message& m)
at DevExpress.XtraBars.Ribbon.RibbonControl.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34014 built by: FX45W81RTMGDR
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
Script Placer Z
Assembly Version: 1.1.6.1
Win32 Version: 1.1.6.1
CodeBase: file:///E:/Program%20Files%20(x86)/Steam/SteamApps/common/Call%20of%20Duty%20World%20at%20War/Script%20Placer%20Z.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.33440 built by: FX45W81RTMREL
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.33440 built by: FX45W81RTMREL
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34239 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
DevExpress.BonusSkins.v13.1
Assembly Version: 13.1.5.0
Win32 Version: 13.1.5.0
CodeBase: file:///E:/Program%20Files%20(x86)/Steam/SteamApps/common/Call%20of%20Duty%20World%20at%20War/DevExpress.BonusSkins.v13.1.DLL
----------------------------------------
DevExpress.Utils.v13.1
Assembly Version: 13.1.5.0
Win32 Version: 13.1.5.0
CodeBase: file:///E:/Program%20Files%20(x86)/Steam/SteamApps/common/Call%20of%20Duty%20World%20at%20War/DevExpress.Utils.v13.1.DLL
----------------------------------------
DevExpress.Data.v13.1
Assembly Version: 13.1.5.0
Win32 Version: 13.1.5.0
CodeBase: file:///E:/Program%20Files%20(x86)/Steam/SteamApps/common/Call%20of%20Duty%20World%20at%20War/DevExpress.Data.v13.1.DLL
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.33440 built by: FX45W81RTMREL
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34230 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
DevExpress.XtraBars.v13.1
Assembly Version: 13.1.5.0
Win32 Version: 13.1.5.0
CodeBase: file:///E:/Program%20Files%20(x86)/Steam/SteamApps/common/Call%20of%20Duty%20World%20at%20War/DevExpress.XtraBars.v13.1.DLL
----------------------------------------
DevExpress.XtraEditors.v13.1
Assembly Version: 13.1.5.0
Win32 Version: 13.1.5.0
CodeBase: file:///E:/Program%20Files%20(x86)/Steam/SteamApps/common/Call%20of%20Duty%20World%20at%20War/DevExpress.XtraEditors.v13.1.DLL
----------------------------------------
AxInterop.SHDocVw
Assembly Version: 1.1.0.0
Win32 Version: 1.1.0.0
CodeBase: file:///E:/Program%20Files%20(x86)/Steam/SteamApps/common/Call%20of%20Duty%20World%20at%20War/AxInterop.SHDocVw.DLL
----------------------------------------
Interop.SHDocVw
Assembly Version: 1.1.0.0
Win32 Version: 1.1.0.0
CodeBase: file:///E:/Program%20Files%20(x86)/Steam/SteamApps/common/Call%20of%20Duty%20World%20at%20War/Interop.SHDocVw.DLL
----------------------------------------
Accessibility
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.33440 built by: FX45W81RTMREL
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 10.0.0.0
Win32 Version: 12.0.20806.33440 built by: FX45W81RTMREL
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.33440 built by: FX45W81RTMREL
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
Do you have .NET Framework 4.5? (Frogot to mention, lol.)