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WIP - Project Viking

HOT
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Created 12 years ago
by redspace200
0 Members and 1 Guest are viewing this topic.
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Community Mapper Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager.
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*twitch* come on redspace *twitch* time to release the map now *twitch* come on, now! Im sorry i just cant wait anymore, ive been here on this maps development since it was posted on GCZ - you have to understand how i cant wait just like the rest of us... Some many guns, so many bosses, so many gamemodes, so many perks, so many killstreaks, too much freaking time... Its just too much excitement for one human being! :rainbow:

it should be here soon, like, really soon, we couldnt find any bugs map wise, he's squashed as many as he can find, any bugs in the map will probably only be little things people purposely try to find just to nit pick, the map is amazing and im 100% sure you guys will like it, but be warned, this map is hard, even on easy its hard, but still amazingly fun, if you guys complaing the swan was hard just wait, this will be a real challenge, I have my 28 downs in 1 game to prove it xD, but like I said, I was just cracking up, freaking out, and sat in ah the entire time of this map, no doubt you guys wont love it :)
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I Agree! Time to the release!
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Swag Commander ( ͡
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Dat feel when anims "fall from sky" ;)
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No-one asked you to give spoilers for someone else's map - douche.

^
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it should be here soon, like, really soon, we couldnt find any bugs map wise, he's squashed as many as he can find, any bugs in the map will probably only be little things people purposely try to find just to nit pick, the map is amazing and im 100% sure you guys will like it, but be warned, this map is hard, even on easy its hard, but still amazingly fun, if you guys complaing the swan was hard just wait, this will be a real challenge, I have my 28 downs in 1 game to prove it xD, but like I said, I was just cracking up, freaking out, and sat in ah the entire time of this map, no doubt you guys wont love it :)
Well, that statement might calm me down until the end of the week, but after that imma go back to impatient twitchy mode! I think i stated before that even if the map is hard as f*ck, im still going to play it non-stop. Kinda like cheese cube unlimited, but better. Welp, if redspace dose not release it by the end of the month - im going to be a wee bit pissed... :P ;)
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The map don't go release on this week? :(

Post Merge: July 08, 2014, 10:42:00 pm
The map only go release on the next month? Please, reply Redspace200
Last Edit: July 08, 2014, 10:42:00 pm by Guilhermex12
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Finally, a map that has paralyzer and so many other cool stuff, really, I'm amazed i can't say anything!
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Redspace200, please reply to this topic how your progress on this map?
The map are from December 2013 and not released...
Last Edit: July 12, 2014, 09:45:45 pm by Guilhermex12
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Redspace200, please reply to this topic how your progress on this map?
The map are from December 2013 and not released...

Are you really that desperate to play the map?

You just got to be patient, we all have been waiting too.
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Are you really that desperate to play the map?

You just got to be patient, we all have been waiting too.
Exactly, if we want the best result we have to wait.
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I desesperate, sorry
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Update- 7/13-14
Just going to update the topic to let you guys know the map is not dead. The map has recently been going through alot of testing and im trying to fix as much bugs as possible so you guys can have the smoothest gameplay possible when playing. I also have recently been working on a new grief type gamemode for the map, so hopefully this will be something competitive players like to play as well. Im not going to reveal much about this gamemode, but i will say that it'll be alot different then what your probally used to.  ;)
Update image:

Most of the old weapon collection has been replaced with newer weapons. In addition to this, some old wonder weapons have been removed (JetGun & Slipgun). These weapons will be featured in other maps instead.
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Dat feel when anims "fall from sky" ;)
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Update- 7/13-14
Just going to update the topic to let you guys know the map is not dead. The map has recently been going through alot of testing and im trying to fix as much bugs as possible so you guys can have the smoothest gameplay possible when playing. I also have recently been working on a new grief type gamemode for the map, so hopefully this will be something competitive players like to play as well. Im not going to reveal much about this gamemode, but i will say that it'll be alot different then what your probally used to.  ;)
Update image:
(Image removed from quote.)
Most of the old weapon collection has been replaced with newer weapons. In addition to this, some old wonder weapons have been removed (JetGun & Slipgun). These weapons will be featured in other maps instead.

I'm not sure if I'll get an answer for this, but I'll ask it anyway. :P

If I want to play that Grief-type gamemode, how would I select it? Would it be in the level selection (where you select the zombie map) when you're creating/hosting a game, or will it be like the UGX-Mod (where the game starts, and before it begins you can choose which mode you'll play)?
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I'm not sure if I'll get an answer for this, but I'll ask it anyway. :P

If I want to play that Grief-type gamemode, how would I select it? Would it be in the level selection (where you select the zombie map) when you're creating/hosting a game, or will it be like the UGX-Mod (where the game starts, and before it begins you can choose which mode you'll play)?
With the way I set it up, the host picks what the game settings are after the map is completely loaded up. I found this method alot easier then editing the menu files.
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Dat feel when anims "fall from sky" ;)
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Alright.

Thanks for the answer :)
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I like the half of you double so much that you must earn it, or the double!
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Glad to see that your thoroughly testing the custom content to ensure the best possible gameplay at release (unlike wine lol). It will be well worth the wait.
Last Edit: July 13, 2014, 05:59:04 am by Cold_banana

 
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