Project Contamination: Awakening Update 1.1
This will be last update, if there are no gamebreaking bugs. I am not going to continue modding on WaW anymore (atleast solo projects)
Hopefully everything is working and you have better time with this version, enjoy!
It's good to know that we're finally able to play custom zombies on BO1 now, but there's just a few questions I have:
-People have been able to find ways to implement so much stuff into WaW (Gun Game, custom Easter eggs, all that good stuff)...can this be applied to BO1 as well?
-This is going to sound silly, but with the BO3 mod tools coming out...are people even going to be playing BO1 custom maps?
Yeah but this is part of _laststand to get the red screen effect, and it shouldn't really do anything as it is only 1 in laststand mode, and gets reset when you exit laststand by being revived or when you respawn after bleeding out.
What I can tell you is that if we end up using T4M that it actually needed it.
Not knocking SE2DEV's amazing work (because what he's done is truly amazing), but if he's had Radiant working for 'a few years now' why has he left it this late to release this (well it's still not even released technically), especially since BO3 mod tools are right round the corner? If he had released this a year or 2 ago it would have been a complete game changer, seems almost like a waste at this point.
Side note, is this project likely be finished before BO3 tools come out?
all mega download are super wierd with me and only download things at 300 kb/s when i have a 2mb/s download can you put a download link to like mediafire or google ?? please