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[RELEASED!] Der Keres V0.8

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Created 8 years ago
by CreepersAreEpic
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"My maps might not be the best looking, or the most hyped, but I still release them in hopes that they can make others somewhat happy"

- Ping
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Der Keres V0.8 (RELEASED!)
A map by Ping998

Thank you to everyone supporting me and my custom zombie projects! The map is finally out!  Here's the link :) http://ugx-mods.com/forum/index.php/topic,12223.0.html

PROGRESS:
Weapons:
100%
Map Layout:
100%
Detail:
100%
Features:
100%

(“Keres” is the female Greek goddess of violent/cruel death)

DESCRIPTION:
“Der Keres” is the next map in my custom zombies series following Overgrowth 115!  The premise of the map is that there are 3 different bases that connect across the earth: Der Riese (Germany), Der Eisendrache (Austria) and the most secretive base, Der Keres (Scotland). These three bases were constructed to form a path across Europe to allow Group 935 to expand to different environments and test conditions. A bunch of drunk Scottish weirdos find themselves randomly inside this abandoned German testing facility and so as any sane Scottish person would do, they arm themselves because they hear a noise. The screeches of the zombies get ever closer as they descend on the 4 lads, shouting “#HereWe” as they approach.

IMPLEMENTED FEATURES:
-   53 weapons from: COD4, WaW (re-animated), MW2, BO, MW3, BO2, Ghosts, AW, BO3 and custom weapons
-   Custom animations for PPSH (by Ray)
-   Progress bar for zombie counter
-   Origins Hud
-   UGX style of points
-   Stacking perks (8 perk limit so 4 perks ontop of 4 perks as shown in screenshots)
-   Bold Arial font
-   Custom textures (royalty-free from http://spiralgraphics.biz/packs/index.htm)
-   Perks from WaW, BO, BO2 and BO3, courtesy of HarryBo21 (yes, this is now V5.0.0 with the BO3 ammos  :rainbow:)
-   Banana Colada
-   Wunderfizz
-   2-sided map layout (like Der Riese)
-   Well detailed
-   Glowing wallbuys
-   Mystery box start location randomised
-   FX
-   Ray Gun Mk2
-   Wunderwaffe DG-2
-   Vision file (makes the player's vision have more contrast creating a more realistic environment)
-   Hell's Retriver/Redeemer + wolves
-   Bonus Points Powerup
-   Instant Nuke
-   Max ammo refills current clip
-   Red zombie eye fx
-   New "Der Eisendrache" mystery box model by Tim Smith
-   Teleporters
-   Snow FX
-   Custom round sounds
-   Small chance of verruckt runners in later rounds (don't worry it's not that bad XD)
-   Double PaP
-   Custom PaP Camo
-   Origins PaP machine
-   Shootable easter egg
-   Buyable ending
-   New origins viewhands
-   "Challenge" mode has been added to the main menu (This is OPTIONAL for FUN! Makes all zombies verruckt runners from round 1 and decreases the spawn delay significantly)
-   Custom solo/co-op and pause screens
-   Round break script
-   Intro text
-   NO HELLHOUNDS!

RELEASE DATE: 14th/15th of August 2016

Thanks for reading, I’ve really tried hard with this map and I hope you will all enjoy it when it releases! :D

Leave any suggestions or comments down below! :)

Thank you,

- Ping998


(Screenshots as of 08/08/16)







Last Edit: August 14, 2016, 08:41:48 pm by CreepersAreEpic
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YaY! Another great map from ping :D. So hyped with this man. Thou what do you need help about the snow fx ?
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YaY! Another great map from ping :D. So hyped with this man. Thou what do you need help about the snow fx ?

I've always tried to change the weather of the maps but nothing has ever really worked. I wanted to have light snow to improve the atmosphere of the map. Is there a quick way I can do this or am I just dumb lol?  ;)
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OnionmanVere Bo21
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Aye mate you don't know me so y don't you shut tf up ok buddy :)

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I've always tried to change the weather of the maps but nothing has ever really worked. I wanted to have light snow to improve the atmosphere of the map. Is there a quick way I can do this or am I just dumb lol?  ;)

Like snow fall?

Open mapname.gsc and change:

Code Snippet
Plaintext
level.DLC3.useSnow = false;

to:

Code Snippet
Plaintext
level.DLC3.useSnow = true;

If it's not there add it around the DLC3 stuff.
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Like snow fall?

Open mapname.gsc and change:

Code Snippet
Plaintext
level.DLC3.useSnow = false;

to:

Code Snippet
Plaintext
level.DLC3.useSnow = true;

If it's not there add it around the DLC3 stuff.

I've tried that, it didn't work but I think that's because I've removed a significant number of fx that i absolutely don't need (damn 400 fx error!). Is there any fx that MUST be there in order to use this feature?
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If you want a "snowy/weather" FX in your map, use easyFX, and put a script struct anywhere in your map in Radiant and give it the proper KVP's. Note that only FX that are specifically for weather (i.e. Snow, Rain, ash, etc.) will work.

You can find documentation, along with the scripts on EasyFX here: https://confluence.ugx-mods.com/display/UGXMODS/Easy-FX
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Not at pc/home atm. When i'm home i'll pm you the fix :).
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Yeah if there arent any soulboxes (or at least with a rediculous reward)
 and hidden switches anywhere on the map...


That'd be great
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If you want a "snowy/weather" FX in your map, use easyFX, and put a script struct anywhere in your map in Radiant and give it the proper KVP's. Note that only FX that are specifically for weather (i.e. Snow, Rain, ash, etc.) will work.

You can find documentation, along with the scripts on EasyFX here: https://confluence.ugx-mods.com/display/UGXMODS/Easy-FX

They specifically say not to use it for weather, I can't imagine it working fully, for example that might play the FX in doors, etc.

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zombie lover / beta tester in training / perfectly loved
Loving the look of this map so far. Would love to see some hidden rooms or multiple floors. A lot of custom zombies maps are pretty cliche so make this map unique from the rest! Can't wait ;)
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"The screeches of the zombies get ever closer as they descend on the 4 lads, shouting “#HereWe” as they approach."


I too shout hashtag when approaching zombies..lol

But looking good :)
Last Edit: May 03, 2016, 02:24:00 am by Joeycx
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zombie boss?  :rainbow:
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Just to let everyone know, this map is now my primary focus after the successful release of "Return to Stairway to Hell"!

I will try updating this post as much as possible over the coming weeks!
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Please give me beta access, I would LOVE to test CO-OP
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Yeah if there arent any soulboxes (or at least with a rediculous reward)
 and hidden switches anywhere on the map...

(Image removed from quote.)
That'd be great
can you please find a meme generator?
Just one google search will remedy this.
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Yeah if there arent any soulboxes (or at least with a rediculous reward)
 and hidden switches anywhere on the map...

(Image removed from quote.)
That'd be great

There won't be any soul boxes on the map for the forseeable future.

 
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