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Lockdown Black Ops Mod [W.I.P]

POLLHOT
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Created 11 years ago
by JBird632
0 Members and 1 Guest are viewing this topic.
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Poll

Question: Add an Easter Egg to Lockdown?

Intensive Easter Egg
29 (72.5%)
Small Easter Egg
8 (20%)
None
3 (7.5%)

Total Members Voted: 35

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The Doctor
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Oh, i never selected yes to play in Safe Mode, i ever put NO.

Post Merge: July 06, 2014, 05:11:27 pm
And i play the game in low settings, because my PC not good to run games  :(

Mines a general laptop, and i only play WaW on it, safe mode reduces the game to minimum settings - makes maps more playable, including this and overrun, only a few detail heavy maps like comosea and nacht walder can give issues still
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How to i run in safe mode man?
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The Doctor
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How to i run in safe mode man?

best way to get the option is force exit WaW via task manager, then go on WAW again, you'll get safe mode option - if you want it to stay on all the time, never say yes to the other message on about optimal settings
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I go try this, thanks  :D

Post Merge: July 06, 2014, 09:51:29 pm
Oh very good, the graphics are now a shit but i can run shi no numa.  ;D ;D Thanks

Post Merge: July 06, 2014, 09:59:23 pm
But, with this setting you can run the Overrun map? I excited to play then.  :(
Last Edit: July 06, 2014, 09:59:23 pm by Guilhermex12
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I go try this, thanks  :D

Post Merge: July 06, 2014, 09:51:29 pm
Oh very good, the graphics are now a shit but i can run shi no numa.  ;D ;D Thanks

Post Merge: July 06, 2014, 09:59:23 pm
But, with this setting you can run the Overrun map? I excited to play then.  :(

well it certainly should perform better (overrun), it will be slow as it is a detail heavy map but it is playable, well ive only ever really played safe mode, so i dont know any different, i dont run the WaW maps as i get horrific FR issues either way, custom maps perform much better and im glad i can play BO1 on xbox for WaW maps
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Yes, lag but then are playable, waiting to Lockdown, hope to run on my PC.

Post Merge: July 06, 2014, 11:58:25 pm
I very liked the Black ops mod, then give me a Black ops zombies game experience  :)
Last Edit: July 06, 2014, 11:58:43 pm by Guilhermex12
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Dat feel when anims "fall from sky" ;)
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I'm not sure if you've noticed this, but there's 2 things I found regarding the Gersch Device which I think need to be fixed:

-The screen is supposed to shake a bit when you pull out the Gersch Device (before you throw it)
-I'm not sure if this is related to FoV, but when pulling it out (again, before throwing it), it seems to be too close to your face

Here are two images for a comparison:

http://i.gyazo.com/cb5fc5064be231a436784ef7d7bc62c9.png (<--- How it is in BO1)

http://i.gyazo.com/b143c796df11ef058103759a461885ca.png (<--- Your version)

Just thought I'd let you know.
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I'm not sure if you've noticed this, but there's 2 things I found regarding the Gersch Device which I think need to be fixed:

-The screen is supposed to shake a bit when you pull out the Gersch Device (before you throw it)
-I'm not sure if this is related to FoV, but when pulling it out (again, before throwing it), it seems to be too close to your face

Here are two images for a comparison:

http://i.gyazo.com/cb5fc5064be231a436784ef7d7bc62c9.png (<--- How it is in BO1)

http://i.gyazo.com/b143c796df11ef058103759a461885ca.png (<--- Your version)

Just thought I'd let you know.
Dude seriously? Thats insanely nitpicky.
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Dat feel when anims "fall from sky" ;)
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Dude seriously? Thats insanely nitpicky.

Sorry

I wasn't trying to be nitpicky
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Dude seriously? Thats insanely nitpicky.
Dude thats barley noticeable cyber, saying something like the PHD blast FX is wrong would be noticeable, but fov on a throw animation? As Trem said, thats a wee bit nitpicky... ;)
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I'm not sure if you've noticed this, but there's 2 things I found regarding the Gersch Device which I think need to be fixed:

-The screen is supposed to shake a bit when you pull out the Gersch Device (before you throw it)
-I'm not sure if this is related to FoV, but when pulling it out (again, before throwing it), it seems to be too close to your face

Here are two images for a comparison:

http://i.gyazo.com/cb5fc5064be231a436784ef7d7bc62c9.png (<--- How it is in BO1)

http://i.gyazo.com/b143c796df11ef058103759a461885ca.png (<--- Your version)

Just thought I'd let you know.
don't find this nit picky at all... Jbird wants the mod as close to bo1 as possible and they aren't even major bugs. NICE FIND CYBER
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JBird you go put the mod on the 4 WaW maps? Because its amazing the 4 WaW Maps with Black Ops Mod. like Rezzurection Pack. its only a question.
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JBird you go put the mod on the 4 WaW maps? Because its amazing the 4 WaW Maps with Black Ops Mod. like Rezzurection Pack. its only a question.
I'm 99% certain that like UGX Mod this mod uses too many custom assets to be dropped onto a map that can't be recompiled, since he was hitting the 2400 image limit with Lockdown a little while ago.
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I'm 99% certain that like UGX Mod this mod uses too many custom assets to be dropped onto a map that can't be recompiled, since he was hitting the 2400 image limit with Lockdown a little while ago.
Correct, the black ops mod makes my base test map almost hit limits, which has all sounds and fx removed.
Anytime I want to put a new feature into lockdown using new images, or fx I have to try condensing the existing ones to a more general one (like removing a dirt texture which is similar to another one)
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Dat feel when anims "fall from sky" ;)
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don't find this nit picky at all... Jbird wants the mod as close to bo1 as possible and they aren't even major bugs. NICE FIND CYBER

Thank you

 
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