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Lockdown Black Ops Mod [W.I.P]

POLLHOT
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Created 11 years ago
by JBird632
0 Members and 1 Guest are viewing this topic.
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Poll

Question: Add an Easter Egg to Lockdown?

Intensive Easter Egg
29 (72.5%)
Small Easter Egg
8 (20%)
None
3 (7.5%)

Total Members Voted: 35

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Jbird forcing me to ask tough questions like "does lockdown take place in a prison or what?"   :troll:
Last Edit: June 30, 2014, 03:47:00 pm by chromastone10
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RadihaX
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NOICE Jbird, NOICE! ;)

Also a quick question, why does mule kick glow tan/yellow? Mule kick is supposed to glow green not tan like deadshot/phd/stamin up.

http://4.bp.blogspot.com/-wwV8NwCpUfY/ToVMiCTxZAI/AAAAAAAAAF4/BdGRoCOdy9I/s1600/9-29-2011_02.jpg

http://www.herdofcats.ca/files/images/MuleDerRiese.jpg

http://i.ytimg.com/vi/-kfG75jEm5w/mqdefault.jpg

Anyway, keep up the awesome work Jbird!
Ya, I told Swazzy but he didn't believe me (he was the one who made the perk fx's. I will edit it, thank you for your concern :)

Also chroma, it was original a prison but then I was like "screw it, I'm winging it"
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Ya, I told Swazzy but he didn't believe me (he was the one who made the perk fx's. I will edit it, thank you for your concern :)

Also chroma, it was original a prison but then I was like "screw it, I'm winging it"
;D np
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Please give me beta access, I would LOVE to test CO-OP
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Just out of curiosity, would it be possible for you, JBird, to implement this mod into the UGX map, Kino Der Toten, because that would be amazing if possible!!!!!
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Just out of curiosity, would it be possible for you, JBird, to implement this mod into the UGX map, Kino Der Toten, because that would be amazing if possible!!!!!
You would have to ask JBird and the creator of Kino Der Toten but yes it would be good to see that
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Dive to Prone: Update
________________________________________________________________________

New Features:
- fall damage is now scaled to a dive damage, starts at 16 units from dive
- 3rd person animations added
- 1st person animations added

http://www.youtube.com/watch?v=lB8DvE7uU0U#ws

Keep in mind that this is not the final build of the script for dive to prone or flopper and changes still will be made to improve them to look and feel as close to the original black ops features. I would like to improve on the third person anim's joltiness at the end of the dive along with the way it pulls out the weapon again in first person.

________________________________________________________________________

Special thanks to Awesome Pieman for helping with the first person and third person anims.
Last Edit: July 04, 2014, 05:07:56 am by JBird632
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Dive to Prone: Update
________________________________________________________________________

New Features:
- fall damage is now scaled to a dive damage, starts at 16 units from dive
- 3rd person animations added
- 1st person animations added

http://www.youtube.com/watch?v=lB8DvE7uU0U#ws

Keep in mind that this is not the final build of the script for dive to prone or flopper and changes still will be made to improve them to look and feel as close to the original black ops features. I would like to improve on the third person anim's joltiness at the end of the dive along with the way it pulls out the weapon again in first person.

________________________________________________________________________

Special thanks to Awesome Pieman for helping with the first person and third person anims.

make sure you make it so you cant dive into perk machines and get stuck :P happened to me on tmg gas station I think the maps was, the one with the flashlight, they added the really bad dive to prone and I went up to a perk to get its money but ended up diving instead and got stuck :(
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Dive to Prone: Update
________________________________________________________________________

New Features:
- fall damage is now scaled to a dive damage, starts at 16 units from dive
- 3rd person animations added
- 1st person animations added

http://www.youtube.com/watch?v=lB8DvE7uU0U#ws

Keep in mind that this is not the final build of the script for dive to prone or flopper and changes still will be made to improve them to look and feel as close to the original black ops features. I would like to improve on the third person anim's joltiness at the end of the dive along with the way it pulls out the weapon again in first person.

________________________________________________________________________

Special thanks to Awesome Pieman for helping with the first person and third person anims.
Hope to see the correct explosion FX soon! Good work so far PieMan and Jbird! ;)
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Very intriguing work, with PhD being my favourite perk I will follow its progress with a keen eye :)
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Dat feel when anims "fall from sky" ;)
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Offthewall found a way to implement the Dive to Prone feature in WaW:

youtu.be/np89zAJqfqU

Why don't you try asking him to see if he'll let you use it in your mod?
Last Edit: September 13, 2014, 06:32:01 am by CyberMan1011
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Offthewall found a way to implement the Dive to Prone feature in WaW:

youtu.be/np89zAJqfqU

I seem to be mentioning him a lot lol

Why don't you try asking him to see if he'll let you use it in your mod?
I am quite aware of this, and as nice as his version looks, I would much rather use my own version on the mod as I do not like using other people's scripts. I prefer doing all scripts myself, and seeing as I have only worked on the my diving script for less than a week, I am sure that I can get the dive to look almost seamlessly with the black ops version.

Also, I am not sure if you saw the video or not, but the dive is almost one to one with the black ops version already, besides the fact that the player does the first pullout of their weapon once the dive is done and that the world model jerks a bit at the end.
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The map can't run on my PC, :(, because very detail. And Overrun don't run because very folliage. I never go play Black ops mod  :'(
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The map can't run on my PC, :(, because very detail. And Overrun don't run because very folliage. I never go play Black ops mod  :'(
Well, overrun blops version worked FINE on my pc and lockdown will be fixed with better portaling - so i dont know what to tell you...
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The map can't run on my PC, :(, because very detail. And Overrun don't run because very folliage. I never go play Black ops mod  :'(

Have you tried running the game in safe mode? it plays maps 100 X better
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Oh, i never selected yes to play in Safe Mode, i ever put NO.

Post Merge: July 06, 2014, 05:11:27 pm
And i play the game in low settings, because my PC not good to run games  :(
Last Edit: July 06, 2014, 05:11:27 pm by Guilhermex12

 
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