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King of the Zombies
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Custom Map Reviewer
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Contact Support - Help Center Get help on the UGX Discord. Join it now!Please give me beta access, I would LOVE to test CO-OP
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has permission to post map review topics in the Custom Map Reviews section of the forum. | |
Oil Rig Beta Access |
Still need to add images for Monkey bombs, bind playerimages to separate players etc. I'll try to get the name as decent as I can to fit the hud, don't know how it'll go though.Spoiler: click to open...AK12: Already answered this, Ghosts anims, model etc Legit.[close]
Well, just to show how much I'm trying to get this mod to feel different, here is an ingame image with some new rendering, all thanks to Dukip! 8) It almost feels like it's not even WaW atm, with the updated lighting and changes to worldspawn. Thoughts?
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Well, just to show how much I'm trying to get this mod to feel different, here is an ingame image with some new rendering, all thanks to Dukip! 8) It almost feels like it's not even WaW atm, with the updated lighting and changes to worldspawn. Thoughts?
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Ahem.
maybe scale down hud :3 also I think this map looks great but u should make it dark and maybe little rain for more zombies feel :3 love u
I've already decreased brightness a good bit, and I won't be planning on having rain. It's overused imo, and looks better without rain. The HUD, I've tried to make resemble the one in The Giant/Der Eisendrache as much as possible, so size it normal.
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
I've already decreased brightness a good bit, and I won't be planning on having rain. It's overused imo, and looks better without rain. The HUD, I've tried to make resemble the one in The Giant/Der Eisendrache as much as possible, so size it normal.
Aye mate you don't know me so y don't you shut tf up ok buddy
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Box Mappers Elite | |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. | |
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
Update? Update!
Small one, as I don't have much time in my days to work currently. (Also been caught up in the Beta for The Division )
I've been a small bit demotivated to map for a while, so I've worked on different parts of the mod. I have done work on the map, but nothing big to show off!
Thanks to Scobalula, I got the Peacekeeper.
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And I've added in the PDW 57 and Vector K10 from Black Ops II. Alot I'll need to rework on them, but it's something.
Big thanks to R00fer for helping me with Degenerate tris, and porting weapons in general. Wouldn't be here without him!
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If anyone wants to hop on board with helping me do sounds, I.E soundaliases and so forth, send me a PM, as it is one of my biggest weakspots.
If you want I can hook you up with any of the weapons in my weapons pack