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[WIP] Nebelkanone

HOT
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Created 8 years ago
by i3ick
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Nebelkanone

Hey so I started working on a map set in the middle of nowhere near and old house which is
an undercover research facility. Suggestions are welcome as I'd gladly implement ideas people
want to play.


Starting area I've been working on. Needs more tweaking in terms of zombie spawning.


I've also managed to get the jump pads working which leads me to believe I will be able to make the slides too :)
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Looks cool but may suggest changing the name ? "Nebelkanone" is translated to "Fog Canon" so yeah... :D
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I know hahah. Originally it was supposed to be Cabin in the fog, but it didn't translate very well. I'll accept better names tho!

Progress has been made! Working on the barn area.




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It's MODULAAAAAR  :D

Made the lab pieces modular so I can rearange the layout quickly if needed.


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It's MODULAAAAAR  :D

Made the lab pieces modular so I can rearange the layout quickly if needed.
(Image removed from quote.)
(Image removed from quote.)
(Image removed from quote.)

Eyyy, thats pretty good
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(seems I can't edit my last post to add images)


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This is looking cool. Keep it up

(seems I can't edit my last post to add images)

You'll be able to after you reach 20 posts. It's an anti-spam measure.
Last Edit: October 19, 2016, 12:28:05 pm by MZslayer11
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Greenhouse. Busy week, haven't done much.

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Can someone please help me?
I had this working on another map but now it just won't. I'm trying to get the zombies to jump over the thing. I've looked at the way it's done in Giant and it seems the same. The zombies just run around ignoring the jump nodes.

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Get that generator running ASAP!

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Looking amazing!
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Sry for no updates, really busy with university.

I finally connected the lab to the rest of the map. Got most of the nodes working (it's a PITA, always some problems).

Question:

Can I add a new zone which isn't adjacent to the previous one? I want the zombies to spawn in the new zone, and the one adjacent to it, but not the one from which the player came from. (adding 'true' to add_adjacent_zone will only make zombies spawn in the current area. I don't want that)

TODO:
  • add box locations
  • add PAP elevator
  • fix remaining nodes
  • add details to the lab




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Who remembers this place? ;)
btw I also have a twitter if anyone's interested -> /i3ick

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Doesnt ring any bells, lol

 
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