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Contact Support - Help Center Get help on the UGX Discord. Join it now!Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
UGX V.I.P. | |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
Looking pretty good. Are you going to add moving train as well in the map?
That looks amazing! The spotlights look pretty sharp and bright though, maybe add some variation to the stops between them and more falloff to smooth the edges. Otherwise I'm very excited to see the end result!
Yeah, super cool map my man. Very keen to give it a run. The overgrown area looks wicked.
Looking pretty good man, I would have to agree with the statement about the lighting though, other than those spot lights, you've got a good eye for lighting, I'd perhaps think about removing the odd one and softening the rest! I'd also turn the brightness down and use a few broad omni's to light the room up, as looking at it, where it's lit it's very lit up, but the darkness in between each of those spots is very dark. Copy paste them down and turn them into omni lights, increase the radius and lower the brightness and sharpness, it'll help light the room up without being too obtrusive.