WIP Bahnhof Zombies

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by Devils_Ace
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Only spent a couple of hours on the toilet section of the map, wondering if anyone would like me to continue working on this.



Double Post Merge: October 09, 2016, 08:53:32 pm
Some More Screenshots Here:







Last Edit: October 09, 2016, 08:53:32 pm by Devils_Ace
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What model are you using for the vines on the wall?
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Im using the p7_foliage_distictis_ground_192 vine for the walls and p7_foliage_vines_hanging_ledge_64_long for the hanging vines.

Double Post Merge: October 10, 2016, 08:52:02 pm
Update 0.1 - Done some work on the bathrooms and started adding a section of the station and track











Last Edit: October 10, 2016, 08:52:02 pm by Devils_Ace
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Looking pretty good. Are you going to add moving train as well in the map?
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That looks amazing! The spotlights look pretty sharp and bright though, maybe add some variation to the stops between them and more falloff to smooth the edges. Otherwise I'm very excited to see the end result!
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Yeah, super cool map my man. Very keen to give it a run. The overgrown area looks wicked.
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Looking pretty good. Are you going to add moving train as well in the map?

I was thinking about doing something along those lines, no pun intended xD
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That looks amazing! The spotlights look pretty sharp and bright though, maybe add some variation to the stops between them and more falloff to smooth the edges. Otherwise I'm very excited to see the end result!

Thats a good point, they were really just placeholders while I work on the map but I will definitely go back I change them so there is more variance. If you want to give the map a try as it is right now you can find it on the steam workshop under the same map name.


Double Post Merge: October 11, 2016, 06:01:31 pm
Yeah, super cool map my man. Very keen to give it a run. The overgrown area looks wicked.

Thank you, if you want to give the map a try as it is have a look on the steam workshop where I will be updating the map every Friday and go into more detail about what i'm working on right now and what's to come.
Last Edit: October 11, 2016, 06:01:31 pm by Devils_Ace
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Looking pretty good man, I would have to agree with the statement about the lighting though, other than those spot lights, you've got a good eye for lighting, I'd perhaps think about removing the odd one and softening the rest! I'd also turn the brightness down and use a few broad omni's to light the room up, as looking at it, where it's lit it's very lit up, but the darkness in between each of those spots is very dark. Copy paste them down and turn them into omni lights, increase the radius and lower the brightness and sharpness, it'll help light the room up without being too obtrusive.
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Looking pretty good man, I would have to agree with the statement about the lighting though, other than those spot lights, you've got a good eye for lighting, I'd perhaps think about removing the odd one and softening the rest! I'd also turn the brightness down and use a few broad omni's to light the room up, as looking at it, where it's lit it's very lit up, but the darkness in between each of those spots is very dark. Copy paste them down and turn them into omni lights, increase the radius and lower the brightness and sharpness, it'll help light the room up without being too obtrusive.

A few good points, I have actually changed the lighting in the new update which should be released later on tonight hopefully on steam but I will take your points in for the future.
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New update now available on Steam.

More details on what the update included will be found there, thanks.
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Update 0.21 Is Here

The New Update Includes:

-Updated Lighting
-Partial Fix To Light Bleed
-Lengthened Track
-Closed Off One Direction Of The Track
-Added FX To Some Parts Of The Map
-Added Some Detail To Stairway
-Added Detail To Opposite End Of The Track
-Added New Power Room
-Fixed Lighting Behind Toilet Area Window
-Added Detail Along The Track Area (Cables And Debris; More Will Come)
-Added Detail To The Platform

Some Images Below: (Some Are Out Of Date But Will Be Updated Soon)

Sorry but you are not allowed to view spoiler contents.
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Update v0.03 Is Here

More Details Can Be Found On Steam.

Steam Workshop Link:

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Last Edit: October 21, 2016, 10:43:32 pm by HitmanVere
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Update v0.1 Is Here

More Details Can Be Found On Steam.

Steam Workshop Link:

[You are not allowed to view external links. Register or Login to see them]

 

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