Posts
326
Respect
114Add +1
Forum Rank
Perk Hacker
Primary Group
Community Mapper
Login Issues
Forgot password?Activate Issues
Account activation email not received? Wrong account activation email used?Other Problems?
Contact Support - Help Center Get help on the UGX Discord. Join it now!Has the ability to issue warnings to users, edit and remove posts from the forum and to move topics to other boards. Upholds the rules of the forum. Moderates Chat Rooms. |
Some of those pictures could use a little more lighting imo but other than that it is looking good. Good luck in the contest
Has the ability to issue warnings to users, edit and remove posts from the forum and to move topics to other boards. Upholds the rules of the forum. Moderates Chat Rooms. |
Looks great so far, but I can't progress pass the "chasm" area. The side door (in the room after the first one) cannot be bought, even after I picked up a key item and searched the entire area
Played the map multiple times and its addictive. It is original and hard but that makes a map addictive. I hope you get far in the contest. Good luck mate.
Looks great so far, but I can't progress pass the "chasm" area. The side door (in the room after the first one) cannot be bought, even after I picked up a key item and searched the entire area
Yeah I had the same issue.
I'd like to say this was a great map to play, but I can't. Turned my brightness up to max, no lights on in my room either, and I could barely see shit. It's probably just me, but Yeah, I could not progress either. I must be doing something wrong, if anyone knows what, I'd be glad to hear.
Thanks man
how do you mean with "chasm"
about the door, I will explain here under.
about the door, I will explain here under.
hi man, maybe you can try to change your brightness on your screen self maybe that will help ?
also are you playing on window mode or fullscreen mode in call of duty ?
because I have it self also that it is a little bit darkness and I can't change my brightness in window mode only in fullscreen.
How to open the metal door with signs of "DO NOT ENTER AUTHORIZED PERSONNEL ONLY"
in the second room where the wall weapon "TAC-45" are then on the other side there is a red box.
with the red box you need to knife them and when the box lid rotates to open then after few seconds the door where the cable from the red box to the white box by the door wil open.
----------------------------
or if you are by the door and you look left down you will see a white box with a cable that is going to something else.
when you follow the cable you will see or find the red box then if you reach the red box then knife (melee) the box and in few seconds it will open the door.
I hope that this will help you out guys
Best regards,
Gamer9294
Thanks dude, gonna continue right now. But I would advise updating the map either with an in-game description or a simpler method of opening the door.
Love this map. I love the claustrophobic, eerie feeling from the tight playing area and the darkness that's everywhere. Also pretty fun searching for the items to progress through the area as well. One thing I noticed was that the standard knifing swipe doesn't inflict damage or kill instantly, taking about a full second to kill or register. The lunging knife attack works fine though. Still it's a really fun map. Definitely gonna consider voting this one up.
Alright, just made it to Round 11. I feel obligated to explain some of the difficulties I'm having with this map.
I understand the "easteregg craze" that's been occurring on UGX lately. However, there's a fine line between an interesting, fun egg, and one that goes completely overboard. This map goes completely overboard.
It is so confusing and difficult to figure out how to progress: couple that with the very difficult first rounds into extreme easiness once you get to the training area...
And the oxygen mask needs to go. Terrible mechanic, absolutely frustrating and pointless. Just tax me 250 points every round
The fact that crawlers despawn and pop up as runners is just the final nail in the coffin. Impossible to explore or progress fully as it stands. I still have no clue wtf the numbers on the wall do.
I'm sorry for being harsh -- the map is really unique and innovative, I love the minecart, the lighting, and the setting... but it just really needs to be looked at in terms of user experience.
I understand the "easteregg craze" that's been occurring on UGX lately. However, there's a fine line between an interesting, fun egg, and one that goes completely overboard. This map goes completely overboard.
It is so confusing and difficult to figure out how to progress: couple that with the very difficult first rounds into extreme easiness once you get to the training area...
And the oxygen mask needs to go. Terrible mechanic, absolutely frustrating and pointless. Just tax me 250 points every round
The fact that crawlers despawn and pop up as runners is just the final nail in the coffin. Impossible to explore or progress fully as it stands. I still have no clue wtf the numbers on the wall do.
I'm sorry for being harsh -- the map is really unique and innovative, I love the minecart, the lighting, and the setting... but it just really needs to be looked at in terms of user experience.
hi man, maybe you can try to change your brightness on your screen self maybe that will help ?
also are you playing on window mode or fullscreen mode in call of duty ?
because I have it self also that it is a little bit darkness and I can't change my brightness in window mode only in fullscreen.
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
UGX V.I.P. | |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
Played in windowed, had my screen's brightness all the way up, room I was in completely dark, but it was darn hard to see stuff. Looking at the responses from other people though, it seems I'm just very unlucky. Good luck on the voting.