UGX-Mods

Contests => Past Contests => UGX-Mods & ZomMods Mapping Contest 2015 => Topic started by: gamer9294 on July 14, 2015, 03:20:39 pm

Title: [Approved] The Abandoned Mine
Post by: gamer9294 on July 14, 2015, 03:20:39 pm
The Abandoned Mine


Information:

This is a contest map [W.I.P.]

the map will be playable in a mine tunnel, with few rooms, mine carts,  and off course tunnels :D


Storyline:
There is a very large mineshaft, where the last few people were searching for something hidden deep down it. But on a particular moment, a part of the mineshaft collapsed, forcing them way deeper down the tunnel. After that, the survivors were stuck in the deepest mineshaft of them all. Now they have to find a way out to survive, but they figured out they weren’t the only ones down there.


Pictures:
Spoiler: click to open...
(http://i61.tinypic.com/vfb03.jpg)
(http://i60.tinypic.com/16c5ou9.jpg)
(http://i60.tinypic.com/246ozsy.jpg)
(http://i60.tinypic.com/nx3tzl.jpg)
(http://i61.tinypic.com/30w4bwj.jpg)
(http://i60.tinypic.com/2ykkrbm.jpg)
(http://i58.tinypic.com/348fxwk.jpg)
(http://i62.tinypic.com/nnwowo.jpg)
(http://i57.tinypic.com/mku8mv.jpg)
(http://i61.tinypic.com/if0pc7.jpg)
(http://i61.tinypic.com/2uot0jm.jpg)
(http://i60.tinypic.com/30w86xw.jpg)
(http://i61.tinypic.com/33k7nn7.jpg)
(http://i62.tinypic.com/2ebr5tc.jpg)
(http://i57.tinypic.com/qqbrd0.jpg)
(http://i59.tinypic.com/333imm9.jpg)
(http://i60.tinypic.com/al0l8o.jpg)
(http://i60.tinypic.com/e7z7nb.jpg)
(http://i68.tinypic.com/zjcfpe.jpg)
(http://i68.tinypic.com/2a9wu2b.jpg)
(http://i66.tinypic.com/2pydftz.jpg)
(http://i67.tinypic.com/24ngy7b.jpg)
(http://i65.tinypic.com/f0qaeu.jpg)
(http://i64.tinypic.com/111q8w4.jpg)
(http://i66.tinypic.com/9t0j1t.jpg)
(http://i66.tinypic.com/345fp20.jpg)
(http://i65.tinypic.com/160581.jpg)
(http://i66.tinypic.com/se54ys.jpg)
(http://i65.tinypic.com/33z78kx.jpg)
(http://i63.tinypic.com/f1cz06.jpg)
(http://i66.tinypic.com/2ueqvkk.jpg)
(http://i66.tinypic.com/257d1ch.jpg)


Features:
   - Weapons:
   Will origin from many COD games, which ones are undecided
   - No dogs/hell hounds
   - New intro(with the elevator)
   - new endgame + extra
   - different easter eggs (some are easy to find, some a little bit harder)
   - buildable
   - Riding minecart with perks
   - fx's (some fx's with sounds)
   - custom sounds (example: when the round start, custom sounds on guns, etc. )
   - Oxygen masks
   - objectives
   - mission (escaping from the mine tunnel off course :D )
   - and more...   
   
   map size    : small/medium
   
   

Notes:
   - When you play The Abandoned Mine and you have seen the Intro about the elevator then when the rounds begins,
     then go to the room where Quick Revive perk machine are, there is a Oxygen Mask that you can pickup and use it to stay alive :D
   
   - There are different Easter eggs (how they need to be used) some triggers has only handicon or some triggers has only information etc.
     example: you can pickup a key in a keybox, you will see a handicon on it and then you can take it.

   - There are some secret things in the map that you can find out :)
   
   
   
Known Issues:
   I have not had enough time to solve problems and some problems were difficult or impossible to solve.
   
   - if you throw a Monkeybomb into the water (most time in deep water) then the monkeybombs doesn't anymore... (if you get the molotov and then Monkeybombs again 50% it should working again. )
   
        - Quick Revive already on by co-op
        - sometimes are hintstrings flashing

   
   
Credits:


* Bluntstuffy
* Marsvinking
* WhiteDevilHD
* Weezy428
* Mr. HankeY
* Sanya
* Tito
* HitmanVere
* DualVII
* YaPhil
* Bamskater33
* xSanchez78
* quizz
* ASTR0
   
if I forget someone then send me a PM.


Download link:


MediaFire:
www.mediafire.com

Google Drive:
drive.google.com






The updates here in the spoiler:
Spoiler: click to open...

Updates section:




started [july 14, 2015]

I have today worked about the mine shaft elevator and the mine shaft tunnel, that you can see on the picture.
I will keep you guys up to date with new information and updates for how it is going on with the map.

Spoiler: click to open...
(http://i61.tinypic.com/vfb03.jpg)



Update #1 [july 15, 2015]

I have made a large mine shaft tunnel and a new room added:

2 new pictures added:
Spoiler: click to open...
(http://i60.tinypic.com/16c5ou9.jpg)
(http://i60.tinypic.com/246ozsy.jpg)


Update #2 [july 16, 2015]

2 new pictures added,  making some details into the map and making a second room tunnel and also created the spawns for players, zombies and dogs for now maybe later I will edited it if I'm going to use dogs into this map and later I would showing a ingame when I have more stuff added :)

tomorrow I get more time to work on the contest map, then I would more pictures adding and information here :)

new pictures added:
Spoiler: click to open...
(http://i60.tinypic.com/nx3tzl.jpg)
(http://i61.tinypic.com/30w4bwj.jpg)


Update #3 [july 17, 2015]

I have being working hard today on this map, here are some pictures and new locations created...
Spoiler: click to open...
(http://i60.tinypic.com/2ykkrbm.jpg)
(http://i58.tinypic.com/348fxwk.jpg)
(http://i62.tinypic.com/nnwowo.jpg)
(http://i57.tinypic.com/mku8mv.jpg)
(http://i61.tinypic.com/if0pc7.jpg)


Update #4 [July 27, 2015]
A few days ago I had problems with my electricity, this is due to a short-circuit I had because of all the rain that came in my room. Luckily there is almost no damage at all, and as following I bring you guys a little update… (I will try to upload some more pictures to it)

Storyline:
There is a very large mineshaft, where the last few people were searching for something hidden deep down it. But on a particular moment, a part of the mineshaft collapsed, forcing them way deeper down the tunnel. After that, the survivors were stuck in the deepest mineshaft of them all. Now they have to find a way out to survive, but they figured out they weren’t the only ones down there.

Features:
   -Weapons:
   Will origin from many COD games, which ones are undecided
   -No dogs/hell hounds
   -New intro(with the elevator)
   
More features will arrive later



Update #5 [August 19, 2015]

Sorry for a late new update guys, but here some new pictures :)
Spoiler: click to open...
(http://i61.tinypic.com/2uot0jm.jpg)
(http://i60.tinypic.com/30w86xw.jpg)
(http://i61.tinypic.com/33k7nn7.jpg)



Update #5 [September 6, 2015]

here some new pictures guys, I'm working hard on it but at the moment I have not enough time to work on it but I will keep updating it :)


Spoiler: click to open...
(http://i62.tinypic.com/2ebr5tc.jpg)
(http://i57.tinypic.com/qqbrd0.jpg)
(http://i59.tinypic.com/333imm9.jpg)




Update #6 [September 27, 2015]

I hope you like the new pictures,  sorry for a long time not posting, it is because I have it really busy but I will trying to work on it :)


Spoiler: click to open...
(http://i60.tinypic.com/al0l8o.jpg)
(http://i60.tinypic.com/e7z7nb.jpg)




Update #7 [November 12, 2015]

Here are few pictures from some weapons that I have added into the contest map :)  8)
some weapons will have custom camo on the normal weapon and when it is upgraded it has another camo.

Spoiler: click to open...
(http://i68.tinypic.com/zjcfpe.jpg)
(http://i68.tinypic.com/2a9wu2b.jpg)
(http://i66.tinypic.com/2pydftz.jpg)
(http://i67.tinypic.com/24ngy7b.jpg)
(http://i65.tinypic.com/f0qaeu.jpg)
(http://i64.tinypic.com/111q8w4.jpg)




Update #8 [November 21, 2015]

here are some pictures and some information about the features from the contest map,  it is almost done the map (I'm going to try tomorrow morning or tomorrow afternoon to prepare the map for the release)


Features:
* new endgame + extra
* different easter eggs (some are easy to find, some a little bit harder)
* buildable
* Riding minecart with perks
* fx's (some fx's with sounds)
* custom sounds (example: when the round start, custom sounds on guns, etc. )
* Oxygen masks
* objectives
* mission (escaping from the mine tunnel off course :D )
* and more...


pictures:

(http://i66.tinypic.com/9t0j1t.jpg)
(http://i66.tinypic.com/345fp20.jpg)
(http://i65.tinypic.com/160581.jpg)
(http://i66.tinypic.com/se54ys.jpg)
(http://i65.tinypic.com/33z78kx.jpg)
(http://i63.tinypic.com/f1cz06.jpg)
(http://i66.tinypic.com/2ueqvkk.jpg)
(http://i66.tinypic.com/257d1ch.jpg)






Best regards,
Gamer9294
Title: Re: The Abandoned Mine [W.I.P]
Post by: Scobalula on July 14, 2015, 03:25:34 pm
That elevator and shaft looks cool. :D
Title: Re: The Abandoned Mine [W.I.P]
Post by: Ramiabdh on July 14, 2015, 03:31:06 pm
Dude, just finish the map you were working on (city of hell), then start working on new ones like this one.
Title: Re: The Abandoned Mine [W.I.P]
Post by: gamer9294 on July 14, 2015, 03:42:08 pm
Quote
That elevator and shaft looks cool. :D


Thank you man ;)


Quote
Dude, just finish the map you were working on (city of hell), then start working on new ones like this one.

I know man, but it is so that:

I and a friend of me,  working on the map:  City of Hell map.

here on this map is where I'm working alone on the contest map :)



best regards,
Gamer9294
Title: Re: The Abandoned Mine [W.I.P]
Post by: Ramiabdh on July 14, 2015, 04:42:19 pm
here on this map is where I'm working alone on the contest map :)

Sorry dude, I didn't know it was a contest map. Good luck ;)
Title: Re: The Abandoned Mine [W.I.P]
Post by: gamer9294 on July 14, 2015, 04:47:43 pm
Sorry dude, I didn't know it was a contest map. Good luck ;)

No problem man,  ask is all times welcome ;) 

and yeah this is a contest map:  The Abandoned Mine :)  8)


Thank you very much man


Best regards,
Gamer9294
Title: Re: The Abandoned Mine [W.I.P]
Post by: HitmanVere on July 14, 2015, 04:50:42 pm
Sorry dude, I didn't know it was a contest map. Good luck ;)

Well, it is in contest section after all :poker:
Title: Re: The Abandoned Mine [W.I.P] - updated [july 15, 2015]
Post by: gamer9294 on July 15, 2015, 12:55:41 am
Hi guys,  a little new update:

Update #1 [july 15, 2015]

I have made a large mine shaft tunnel and a new room added:

2 new pictures added:

(http://i60.tinypic.com/16c5ou9.jpg)


Best regards,
Gamer9294
Title: Re: The Abandoned Mine [W.I.P] - new update
Post by: gamer9294 on July 16, 2015, 02:05:18 am
Hi guys, new update :)


Update #2 [july 16, 2015]

2 new pictures added,  making some details into the map and making a second room tunnel and also created the spawns for players, zombies and dogs for now maybe later I will edited it if I'm going to use dogs into this map and later I would showing a ingame when I have more stuff added :)

tomorrow I get more time to work on the contest map, then I would more pictures adding and information here :)

new pictures added:

(http://i60.tinypic.com/nx3tzl.jpg)
(http://i61.tinypic.com/30w4bwj.jpg)


Best regards,
Gamer9294
Title: Re: The Abandoned Mine [W.I.P] - new update
Post by: alex-125 on July 16, 2015, 02:28:49 am
The update looks nice :P
Title: Re: The Abandoned Mine [W.I.P] - new update
Post by: gamer9294 on July 16, 2015, 10:23:17 am
The update looks nice :P

thank you man  ;)  8)


Best regards,
Gamer9294
Title: Re: The Abandoned Mine [W.I.P] - new update
Post by: gamer9294 on July 17, 2015, 07:40:37 pm
hi guys, new update here :)



Update #3 [july 17, 2015]

I have being working hard today on this map, here are some pictures and new locations created...

(http://i60.tinypic.com/2ykkrbm.jpg)
(http://i58.tinypic.com/348fxwk.jpg)
(http://i62.tinypic.com/nnwowo.jpg)
(http://i57.tinypic.com/mku8mv.jpg)
(http://i61.tinypic.com/if0pc7.jpg)



best regards,
Gamer9294
Title: Re: The Abandoned Mine [W.I.P] - new update
Post by: freefire1990 on July 17, 2015, 08:43:29 pm
Interesting on how this is working out. I will have to say the future is looking good for this map if you keep going on like this :D
Title: Re: The Abandoned Mine [W.I.P] - new update
Post by: NINJAMAN829 on July 17, 2015, 11:12:13 pm
Definitely needs some more light but other than that looks AMAZING
Title: Re: The Abandoned Mine [W.I.P] - new update
Post by: gamer9294 on July 19, 2015, 11:27:44 am
Quote
Interesting on how this is working out. I will have to say the future is looking good for this map if you keep going on like this :D

Thank you man, that will coming good man :) ;)



Quote
Definitely needs some more light but other than that looks AMAZING

there will coming generators, that you can activate the lights to make it a better and lighter brightness in the map, thank you man.


Best regards,
Gamer9294
Title: Re: The Abandoned Mine [W.I.P] - new update
Post by: ricko0z on July 19, 2015, 05:53:36 pm
one way elevator mmm, it is going to be amazing to be down there  ::)
Title: Re: The Abandoned Mine [W.I.P] - new update
Post by: gamer9294 on July 21, 2015, 08:31:16 am
one way elevator mmm, it is going to be amazing to be down there  ::)

yeah,  it will be amazing down there :D


best regards,
Gamer9294
Title: Re: The Abandoned Mine [W.I.P] - new update
Post by: gamer9294 on July 27, 2015, 08:24:19 pm
Hi guys,   New update:   8) :)


Update #4 [July 27, 2015]
A few days ago I had problems with my electricity, this is due to a short-circuit I had because of all the rain that came in my room. Luckily there is almost no damage at all, and as following I bring you guys a little update… (I will try to upload some more pictures to it)

Storyline:
There is a very large mineshaft, where the last few people were searching for something hidden deep down it. But on a particular moment, a part of the mineshaft collapsed, forcing them way deeper down the tunnel. After that, the survivors were stuck in the deepest mineshaft of them all. Now they have to find a way out to survive, but they figured out they weren’t the only ones down there.

Features:
   -Weapons:
   Will origin from many COD games, which ones are undecided
   -No dogs/hell hounds
   -New intro(with the elevator)
   
More features will arrive later


Best regards,
Gamer9294
Title: Re: The Abandoned Mine [W.I.P] - update [August 19, 2015]
Post by: gamer9294 on August 19, 2015, 06:10:32 pm
Hi guys, here is a new update :)


Update #5 [August 19, 2015]

Sorry for a late new update guys, but here some new pictures :)

(http://i61.tinypic.com/2uot0jm.jpg)
(http://i60.tinypic.com/30w86xw.jpg)
(http://i61.tinypic.com/33k7nn7.jpg)

Best regards,
Gamer9294
Title: Re: The Abandoned Mine [W.I.P] - update [August 19, 2015]
Post by: Scobalula on August 19, 2015, 06:27:36 pm
Hi guys, here is a new update :)


Update #5 [August 19, 2015]

Sorry for a late new update guys, but here some new pictures :)

(http://i61.tinypic.com/2uot0jm.jpg)
(http://i60.tinypic.com/30w86xw.jpg)
(http://i61.tinypic.com/33k7nn7.jpg)

Best regards,
Gamer9294

Looks good m8.
Title: Re: The Abandoned Mine [W.I.P] - update [August 19, 2015]
Post by: adfgdagasdf2 on August 19, 2015, 06:36:38 pm
Hi guys, here is a new update :)


Update #5 [August 19, 2015]

Sorry for a late new update guys, but here some new pictures :)

(http://)
()
()

Best regards,
Gamer9294

I'm happy it looks like a legit mine. You know, a map that's ACTUALLY dark, cramped, and stuffed with zombies, unlike Buried  :lol:
Title: Re: The Abandoned Mine [W.I.P] - update [August 19, 2015]
Post by: gamer9294 on August 20, 2015, 08:27:14 am
Hey Scobalula,


Looks good m8.

thank you mate :)





Hey PSNtoonjuice,


I'm happy it looks like a legit mine. You know, a map that's ACTUALLY dark, cramped, and stuffed with zombies, unlike Buried  :lol:

haha thank you for the comment man :) xD





I will work maybe today and otherwise tomorrow on it and if I get another check point I will post more pictures on it :)


best regards,
Gamer9294
Title: Re: The Abandoned Mine [W.I.P] - update [August 19, 2015]
Post by: IHammY/ on August 20, 2015, 12:08:37 pm
Gotta love that random girl in the "all pictures" spoiler  :lol:
Title: Re: The Abandoned Mine [W.I.P] - update [August 19, 2015]
Post by: NINJAMAN829 on August 20, 2015, 10:05:26 pm
Map looks great :)

I know this is a bit off topic but now that DUKIP has released the WaW limit extension could we potentionally see World 2 start back up after the contest?  ::)
Title: Re: The Abandoned Mine [W.I.P] - update [August 19, 2015]
Post by: darkness999111 on August 22, 2015, 11:20:13 pm
this has got to win when it comes out im playing it straight away this looks so good and will be good when it is done but all the luck to you hopefully you win
Title: Re: The Abandoned Mine [W.I.P] - update [August 19, 2015]
Post by: gamer9294 on August 23, 2015, 09:55:04 am
Gotta love that random girl in the "all pictures" spoiler  :lol:

hahah lol xD :D






Map looks great :)

I know this is a bit off topic but now that DUKIP has released the WaW limit extension could we potentionally see World 2 start back up after the contest?  ::)


thank you man,
yeah that is a good plan, but first I will keep working on the contest map :)





this has got to win when it comes out im playing it straight away this looks so good and will be good when it is done but all the luck to you hopefully you win


thank you very much for your support :) ;)   thank you man.  8)






best regards,
Gamer9294
Title: Re: The Abandoned Mine - updated
Post by: gamer9294 on September 27, 2015, 01:26:28 am
hey guys,  here is a new update :) I hope you enjoy the new update ;)


Update #6 [September 27, 2015]

I hope you like the new pictures,  sorry for a long time not posting, it is because I have it really busy but I will trying to work on it :)


(http://i60.tinypic.com/al0l8o.jpg)
(http://i60.tinypic.com/e7z7nb.jpg)
+ the other pictures that I was forgetten to tell you :)
(http://i62.tinypic.com/2ebr5tc.jpg)
(http://i57.tinypic.com/qqbrd0.jpg)
(http://i59.tinypic.com/333imm9.jpg)


best regards,
Gamer9294
Title: Re: The Abandoned Mine - new update
Post by: TheScotchGuy on October 14, 2015, 03:39:27 pm
i was gonna check the rest of the post untill i came across the justin beiber screenshot, now im just gonna walk away and forget this topic's existance  :cute:
Title: Re: The Abandoned Mine - new update
Post by: steviewonder87 on October 14, 2015, 03:58:17 pm
i was gonna check the rest of the post untill i came across the justin beiber screenshot, now im just gonna walk away and forget this topic's existance  :cute:
Eh?

And the mapping looks good, keep it up. ;)
Title: Re: The Abandoned Mine - new update
Post by: gamer9294 on November 01, 2015, 11:44:06 am
Eh?

And the mapping looks good, keep it up. ;)


Thank you Steviewonder87.



coming the next days I will try to work on the map and when I get a new checkpoint I will make some new screenshots  :)


best regards,
gamer9294
Title: Re: The Abandoned Mine - NEW UPDATE
Post by: gamer9294 on November 12, 2015, 02:34:49 pm
Hello guys, I have here a new update:



Update #7 [November 12, 2015]

Here are few pictures from some weapons that I have added into the contest map :)  8)
some weapons will have custom camo on the normal weapon and when it is upgraded it has another camo.


(http://i68.tinypic.com/zjcfpe.jpg)
(http://i68.tinypic.com/2a9wu2b.jpg)
(http://i66.tinypic.com/2pydftz.jpg)
(http://i67.tinypic.com/24ngy7b.jpg)
(http://i65.tinypic.com/f0qaeu.jpg)
(http://i64.tinypic.com/111q8w4.jpg)



Best regards,
Gamer9294
Title: Re: The Abandoned Mine - New Update
Post by: gamer9294 on November 21, 2015, 11:00:23 pm
Hi guys,  here is a new update:



Update #8 [November 21, 2015]

here are some pictures and some information about the features from the contest map,  it is almost done the map (I'm going to try tomorrow morning or tomorrow afternoon to prepare the map for the release)


Features:
* new endgame + extra
* different easter eggs (some are easy to find, some a little bit harder)
* buildable
* Riding minecart with perks
* fx's (some fx's with sounds)
* custom sounds (example: when the round start, custom sounds on guns, etc. )
* Oxygen masks
* objectives
* mission (escaping from the mine tunnel off course :D )
* and more...


pictures:

(http://i66.tinypic.com/9t0j1t.jpg)
(http://i66.tinypic.com/345fp20.jpg)
(http://i65.tinypic.com/160581.jpg)
(http://i66.tinypic.com/se54ys.jpg)
(http://i65.tinypic.com/33z78kx.jpg)
(http://i63.tinypic.com/f1cz06.jpg)
(http://i66.tinypic.com/2ueqvkk.jpg)
(http://i66.tinypic.com/257d1ch.jpg)


Best regards,
Gamer9294
Title: Re: The Abandoned Mine - New Update
Post by: MZslayer11 on November 22, 2015, 12:56:12 am
Some of those pictures could use a little more lighting imo but other than that it is looking good. Good luck in the contest  ;)
Title: Re: The Abandoned Mine - New Update
Post by: gamer9294 on November 22, 2015, 10:45:51 pm
Some of those pictures could use a little more lighting imo but other than that it is looking good. Good luck in the contest  ;)

Thank you man,

I have the map updated and it also now Released, I hope you enjoy my contest map  8)  ;)


Best regards,
Gamer9294
Title: Re: The Abandoned Mine [Released]
Post by: Classifiedd on November 23, 2015, 02:14:59 pm
Played the map multiple times and its addictive. It is original and hard but that makes a map addictive.  I hope you get far in the contest. Good luck mate.
Title: Re: [Approved] The Abandoned Mine
Post by: ShotgunRagtime on November 25, 2015, 03:30:26 pm
Looks great so far, but I can't progress pass the "chasm" area. The side door (in the room after the first one) cannot be bought, even after I picked up a key item and searched the entire area  :(
Title: Re: [Approved] The Abandoned Mine
Post by: MZslayer11 on November 25, 2015, 05:14:25 pm
Looks great so far, but I can't progress pass the "chasm" area. The side door (in the room after the first one) cannot be bought, even after I picked up a key item and searched the entire area  :(

Yeah I had the same issue.
Title: Re: [Approved] The Abandoned Mine
Post by: Exofile on November 25, 2015, 06:01:08 pm
I'd like to say this was a great map to play, but I can't. Turned my brightness up to max, no lights on in my room either, and I could barely see shit. It's probably just me, but Yeah, I could not progress either. I must be doing something wrong, if anyone knows what, I'd be glad to hear. ;)
Title: Re: The Abandoned Mine [Released]
Post by: gamer9294 on November 25, 2015, 06:18:16 pm
Played the map multiple times and its addictive. It is original and hard but that makes a map addictive.  I hope you get far in the contest. Good luck mate.

Thanks man  ;)




Looks great so far, but I can't progress pass the "chasm" area. The side door (in the room after the first one) cannot be bought, even after I picked up a key item and searched the entire area  :(


how do you mean with "chasm"

about the door, I will explain here under.




Yeah I had the same issue.

about the door, I will explain here under.




I'd like to say this was a great map to play, but I can't. Turned my brightness up to max, no lights on in my room either, and I could barely see shit. It's probably just me, but Yeah, I could not progress either. I must be doing something wrong, if anyone knows what, I'd be glad to hear. ;)

hi man,  maybe you can try to change your brightness on your screen self maybe that will help ?

also are you playing on window mode or fullscreen mode in call of duty ?

because I have it self also that it is a little bit darkness and I can't change my brightness in window mode only in fullscreen.





How to open the metal door with signs of "DO NOT ENTER  AUTHORIZED PERSONNEL ONLY"


in the second room where the wall weapon "TAC-45" are then on the other side there is a red box.

with the red box you need to knife them and when the box lid rotates to open then after few seconds the door where the cable from the red box to the white box by the door wil open.

----------------------------
or if you are by the door and you look left down you will see a white box with a cable that is going to something else.

when you follow the cable you will see or find the red box then if you reach the red box then knife (melee) the box and in few seconds it will open the door.


I hope that this will help you out guys :)




Best regards,
Gamer9294
Title: Re: The Abandoned Mine [Released]
Post by: ShotgunRagtime on November 25, 2015, 09:10:50 pm
Thanks man  ;)





how do you mean with "chasm"

about the door, I will explain here under.




about the door, I will explain here under.




hi man,  maybe you can try to change your brightness on your screen self maybe that will help ?

also are you playing on window mode or fullscreen mode in call of duty ?

because I have it self also that it is a little bit darkness and I can't change my brightness in window mode only in fullscreen.





How to open the metal door with signs of "DO NOT ENTER  AUTHORIZED PERSONNEL ONLY"


in the second room where the wall weapon "TAC-45" are then on the other side there is a red box.

with the red box you need to knife them and when the box lid rotates to open then after few seconds the door where the cable from the red box to the white box by the door wil open.

----------------------------
or if you are by the door and you look left down you will see a white box with a cable that is going to something else.

when you follow the cable you will see or find the red box then if you reach the red box then knife (melee) the box and in few seconds it will open the door.


I hope that this will help you out guys :)




Best regards,
Gamer9294
Thanks dude, gonna continue right now. But I would advise updating the map either with an in-game description or a simpler method of opening the door.
Title: Re: [Approved] The Abandoned Mine
Post by: Lord Failure on November 25, 2015, 10:34:12 pm
Love this map. I love the claustrophobic, eerie feeling from the tight playing area and the darkness that's everywhere. Also pretty fun searching for the items to progress through the area as well. One thing I noticed was that the standard knifing swipe doesn't inflict damage or kill instantly, taking about a full second to kill or register. The lunging knife attack works fine though. Still it's a really fun map. Definitely gonna consider voting this one up.
Title: Re: [Approved] The Abandoned Mine
Post by: ShotgunRagtime on November 25, 2015, 10:44:55 pm
Alright, just made it to Round 11. I feel obligated to explain some of the difficulties I'm having with this map.

I understand the "easteregg craze" that's been occurring on UGX lately. However, there's a fine line between an interesting, fun egg, and one that goes completely overboard. This map goes completely overboard.

It is so confusing and difficult to figure out how to progress: couple that with the very difficult first rounds into extreme easiness once you get to the training area...

And the oxygen mask needs to go. Terrible mechanic, absolutely frustrating and pointless. Just tax me 250 points every round :/

The fact that crawlers despawn and pop up as runners is just the final nail in the coffin. Impossible to explore or progress fully as it stands. I still have no clue wtf the numbers on the wall do.

I'm sorry for being harsh -- the map is really unique and innovative, I love the minecart, the lighting, and the setting... but it just really needs to be looked at in terms of user experience.
Title: Re: The Abandoned Mine [Released]
Post by: gamer9294 on November 26, 2015, 10:12:58 am
Thanks dude, gonna continue right now. But I would advise updating the map either with an in-game description or a simpler method of opening the door.

okay nice :)




Love this map. I love the claustrophobic, eerie feeling from the tight playing area and the darkness that's everywhere. Also pretty fun searching for the items to progress through the area as well. One thing I noticed was that the standard knifing swipe doesn't inflict damage or kill instantly, taking about a full second to kill or register. The lunging knife attack works fine though. Still it's a really fun map. Definitely gonna consider voting this one up.

thank you for the comment,  I know about the knife I have 2 times changed and tried to fix the knife on the start weapon but it was not succesfull instead of that I have a second pistol that one is stronger and has a better knife to make it better playing.




Alright, just made it to Round 11. I feel obligated to explain some of the difficulties I'm having with this map.

I understand the "easteregg craze" that's been occurring on UGX lately. However, there's a fine line between an interesting, fun egg, and one that goes completely overboard. This map goes completely overboard.

It is so confusing and difficult to figure out how to progress: couple that with the very difficult first rounds into extreme easiness once you get to the training area...

And the oxygen mask needs to go. Terrible mechanic, absolutely frustrating and pointless. Just tax me 250 points every round :/

The fact that crawlers despawn and pop up as runners is just the final nail in the coffin. Impossible to explore or progress fully as it stands. I still have no clue wtf the numbers on the wall do.

I'm sorry for being harsh -- the map is really unique and innovative, I love the minecart, the lighting, and the setting... but it just really needs to be looked at in terms of user experience.

Thanks for comment,



Quote
I understand the "easteregg craze" that's been occurring on UGX lately. However, there's a fine line between an interesting, fun egg, and one that goes completely overboard. This map goes completely overboard.

I know that alot of people likes easter eggs xD but I'm trying to make it special and not like a normal ones that other people have etc.


Quote
It is so confusing and difficult to figure out how to progress: couple that with the very difficult first rounds into extreme easiness once you get to the training area...

I know that it is sometimes difficult but in this map, you need sometimes playing more to get it easier and have plans to you going to that :D



Quote
And the oxygen mask needs to go. Terrible mechanic, absolutely frustrating and pointless. Just tax me 250 points every round :/

yeah maybe it would be difficult sometimes but I make it easier by it having on more locations to get and refuel the oxygen mask.

and there is also a buildable oxygen that increase the oxygen level to 200.

and sorry sometimes I like reality xD  :P 8)


Quote
The fact that crawlers despawn and pop up as runners is just the final nail in the coffin. Impossible to explore or progress fully as it stands. I still have no clue wtf the numbers on the wall do.

sorry about that but, I have seen that there was a little problem with the spawners that they 2/10 not will spawning or moving but when they respawning then they will moving ?



Quote
I'm sorry for being harsh -- the map is really unique and innovative, I love the minecart, the lighting, and the setting... but it just really needs to be looked at in terms of user experience.

yeah I know but some comments, hints/tips or advice is altimes welcome then I can making maps better for the next time, then I will try to focus more about the map :D.  I know sometimes are challenging maps funny,  but yeah everyone has they own awnser how they like a map off course ;)




Some Tips/Hints for playing the map:

1. Easter Egg:

there are 5 teddybears around the map and you can pickup the teddybear and you need to place them in the main section (the main section is the biggest area to survive where you also turn the main power on)

under the stairs where the power switch are (for the perks etc. ) and you will also see some wooden boxes and when you walk to it you will see that you can place teddybear there.

hint it will work but sometimes you need to figure out how can place them with the trigger that not alltimes working from the fixd hintstring :(


2.  buildable oxygen:

there are totally 4 parts in the map:   2x masks and 2x oxygen cylinder (bottle).

if you are in the main section and you walk by stairs to going down and then before you can left or right on the stairs you can also jump down if you going forward then directly on the right you will see the buildable table.

if you have placed the 4 parts then you purchase the Upgrade oxygen and it will increase your oxygen to 200 (also refueled)

you can purchase the upgrade ones and you will keep it the whole game untill you restart the map off course.


3. Numbers ?

it feels like bo1 mission xD no it is just a joke :D, but the numbers are as followed.

if you see a number with some square or squares then you need to keep it in your mind which number it is.

example:  if you see number 7 and 2 squares under it,  it means for the endgame code.


first you need to find the a fuse to connect the power on the code board. when you have found the fuse and activated the button you can try the numbers that you have find or just trying without you know something xD

the control code works from left to right.

blue knob = 1
yellow knob = 2
orange knob = 3
purple knob = 4

alright now about the numbers again,  I sayed that if we have number 7 and 2 squares then it will be like this:


the Yellow knob is the second knob and turning the knob self to number 7.



4. little help?

if you have pressed ESC then you will see a map layout or map indication, where what is :)





I hope that this help you out guys with some problems and thanks for all the comments.

Also thank you guys for playing my map  8)  ;)



Best regards,
Gamer9294
Title: Re: [Approved] The Abandoned Mine
Post by: Exofile on November 26, 2015, 11:37:06 am

hi man,  maybe you can try to change your brightness on your screen self maybe that will help ?

also are you playing on window mode or fullscreen mode in call of duty ?

because I have it self also that it is a little bit darkness and I can't change my brightness in window mode only in fullscreen.


Played in windowed, had my screen's brightness all the way up, room I was in completely dark, but it was darn hard to see stuff. Looking at the responses from other people though, it seems I'm just very unlucky. Good luck on the voting.  ;)
Title: Re: [Approved] The Abandoned Mine
Post by: HitmanVere on November 26, 2015, 11:49:21 am
Played in windowed, had my screen's brightness all the way up, room I was in completely dark, but it was darn hard to see stuff. Looking at the responses from other people though, it seems I'm just very unlucky. Good luck on the voting.  ;)

Brightness tab doesnt work, when you are windowed
Title: Re: [Approved] The Abandoned Mine
Post by: Exofile on November 26, 2015, 11:49:58 am
Brightness tab doesnt work, when you are windowed

Guess I'll have to play this map some other time, no fun playing in fullscreen.
Title: Re: [Approved] The Abandoned Mine
Post by: gamer9294 on November 26, 2015, 12:21:35 pm
Played in windowed, had my screen's brightness all the way up, room I was in completely dark, but it was darn hard to see stuff. Looking at the responses from other people though, it seems I'm just very unlucky. Good luck on the voting.  ;)

yeah I have the same problem, at the moment I have only changed my brightness on the display self but I will try to fix it into the next map if possible.


thank you man. ;)



Brightness tab doesnt work, when you are windowed

I get the same problem, but I will try and take a look at it to solve problem into the next map that will coming.

btw thank  you for the comment.




Guess I'll have to play this map some other time, no fun playing in fullscreen.

sometimes it is true that it is not funny to play in fullscreen :(

thank you for the comment.





if there is any questions about the map that you don't know or something else you know you can ask me :)


best regards,
Gamer9294


Title: Re: [Approved] The Abandoned Mine
Post by: gamer9294 on December 01, 2015, 11:56:34 am
Hello guys,

I have played my map and I have made a video for you guys ;) I hope you enjoy this video.


https://www.youtube.com/watch?v=OGXHKHi4ouE (https://www.youtube.com/watch?v=OGXHKHi4ouE)


if you have made a video too, then you can share it here on the topic  8)  ;) if you want  :) :P



Best regards,
Gamer9294  8)
Title: Re: The Abandoned Mine [W.I.P] - updated [july 15, 2015]
Post by: shadow0xx0 on February 13, 2016, 06:37:33 am
Hi guys,  a little new update:

Update #1 [july 15, 2015]

I have made a large mine shaft tunnel and a new room added:

2 new pictures added:

(http://i60.tinypic.com/16c5ou9.jpg)
(http://i60.tinypic.com/246ozsy.jpg)

Hey dude how did you make that mineshaft can you demonstrate it on a map for me but make it go up its an idea I have for a map Thx
Title: Re: [Approved] The Abandoned Mine
Post by: gamer9294 on February 14, 2016, 01:55:54 pm
Quote
Hey dude how did you make that mineshaft can you demonstrate it on a map for me but make it go up its an idea I have for a map Thx

hey man,

that is no problem, I will make a tutorial for you ;)

btw do you want only the mapping, how I will make it ?


best regards,
Gamer9294