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Contact Support - Help Center Get help on the UGX Discord. Join it now!Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. | |
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
This is my version of it, there's a random bug that happens where it'll not take your weapon and you'll have an empty hand and the model will keep calling physicslaunch. I just added check for weapon != "none" and haven't tested as I have to go to sleep. Give it a try, I also modified it for GSC calling (for testing) which is why you see self stuff for setmodel, you can remodify that if it doesn't work right (showGun). Probably should modify the cost/weapon start to a KVP thingy, no idea how to do that right now can't check either, night.
Edit: There's a lot of problems your code, wrong functions used for sound and players can glitch the amount of ammo you could get.
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has shown excellence and experience in the area of custom scripting in the UGX-Mods community. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. | |
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
I didn't notice but you did do the ammo stuff correctly, my bad.
Don't know what I did that caused it but hopefully the weapon != "none" check will fix it.
The sound thing if you want to play from a player, use it on a 3d sound function. PlaySound acts weird with 2D sounds (It plays on everyone).
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
UGX V.I.P. | |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
Cool.
Okay.
Oh, I thought "cha_ching" and "no_cha_ching" were 3D sounds?
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. | |
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
Thanks dude! It's going to be a great addition to my map!
You will be credited!
3D and 2D sounds are defined in soundalias mostly, check there for the sounds
The sound thing if you want to play from a player, use it on a 3d sound function. PlaySound acts weird with 2D sounds (It plays on everyone).
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |