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[Map Add-On 7] Origins Generators

HOT
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Created 10 years ago
by jei9363
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Projects:
Unnamed Project: 5%
Mutliple Downloadable Items for Mappers: (Released after map releases)
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oh ,thanks for that , I tried it but still no crusaders just normal zombies with guns and they just spawn straight away and basically just try and shoot me.
Hmm Do you use a script placer?
Last Edit: June 08, 2014, 05:05:59 am by GerardS0406
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need help im getting a error for bad syntax level.usesdiesel = true; anyone know how to sort this out?
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I have used script placer ,but im not using ugx mod does that make a difference.
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need help im getting a error for bad syntax level.usesdiesel = true; anyone know how to sort this out?
you putted it over the init() (or main() i'm not sure) function make sure all looks the same
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you putted it over the init() (or main() i'm not sure) function make sure all looks the same


i put everything where bam said to put it all
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i put everything where bam said to put it all
It didn't work for me anyways so I'm done here... I don't need the genrators!
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got this to work, it says missing those xmodels but the crusaders zombies were fine ingame aswell as the other stuff,
the audio repeated generator 4 and 1 twice instead of 1,2,3,4 but other than that worked great.


no path nodes in the pic, so they just standing still..

Thanks man !!
Last Edit: June 15, 2014, 03:29:16 am by MurdaInc
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Murdainc , can I ask how you did the crusaders. did you just put a normal zombie there and change the kvp?
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Murdainc , can I ask how you did the crusaders. did you just put a normal zombie there and change the kvp?
yea just change the targetname of a regular spawner to "generator_spawners" instead of whatever zone name it has.

this is the script part that tells you what you need for the spawner:
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level.crusaderSpawns = getEntArray("generator_spawners","targetname");
Last Edit: June 16, 2014, 12:24:38 am by MurdaInc
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wait why is bam gone?  ???
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wait why is bam gone?  ???
because his shit doesnt work :pp
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wait why is bam gone?  ???

read his reply on titan corp :)
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maps:
Undead Town
http://ugx-mods.com/forum/index.php?topic=2294.0 (Release)
Origins 1922
http://ugx-mods.com/forum/index.php?topic=2659.0
[WIP] mapping 39%, weapons 85%, scripts 65%
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Note to anyone that's going to use bams stuff .... Don't

Hes gone on a internship so its pointless to use his stuff, he's not around to fix bugs or update.
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Everything worked perfectly fine for me, if you tell me whats wrong i'll try and fix it for you :D
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how do you put origins generators in a custom map

 
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