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[Map Add-On 5] Vulture-Aid Standalone (UPDATE AVAILABLE Link Updated 5/9 6:00PM)

HOT
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Created 10 years ago
by jei9363
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drago
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yes because I didn't know how to make it visible to only the player, so I made it so only the player that killed the zombie and had the perk can retrieve it

Post Merge: May 01, 2014, 02:40:28 am
this is the map I apply the tutorial to like everyone else

(Image removed from quote.)

-try raising your player spawns.

-you called the script _zombiemode.gsc right?

-are you standing where you spawned in?
you can do what i did.
just go to zombiemode_spawner and find
Code Snippet
Plaintext
self zombie_history( "zombie_spawn_init -> Spawned = " + self.origin );
above that add
Code Snippet
Plaintext
    if(randomint(100) > 80)
{
self thread vulture_aid();
}
and to the bottom
Code Snippet
Plaintext
vulture_aid()
{
self waittill( "death" );

ammo = Spawn( "script_model", self.origin );
ammo setmodel( "static_berlin_wood_ammobox_02" );


ammo thread hide_me();
ammo movez( 30,1 );
wait 1;
//ammo thread touch_ammo(ammo);

wait 15;

ammo delete();
}

hide_me()
{
players = get_players();
        for( i=0; i<players.size;i++)
        {
self setinvisibletoplayer(players[i]);
if(players[i] HasPerk( "specialty_leadfoot" ))
            {
            self setvisibletoplayer(players[i]);
        }
        }
}
it hides the ammo packet to the player that doesnt has the perk
but i dont know if you can also hide fx with this o.O never tried it
Last Edit: May 01, 2014, 02:45:55 am by jjbradman
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oh wow thought that was just for triggers. well I assumed this perk would have some updates.

how do you play an fx for only a client?
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drago
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oh wow thought that was just for triggers. well I assumed this perk would have some updates.

how do you play an fx for only a client?
wow i never thought in using client fx o.o i think we'll need to look at some tuts on how to play fx client side xD
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leggo

http://wiki.modsrepository.com/index.php?title=Call_of_Duty_5:_Using_FXs_Client_Scripts

Post Merge: May 01, 2014, 03:19:31 am
in clientscripts you can do this

PlayFxOnTag(player_num, fx_id, entity, entity_tag );

but idk how to call clientscripts
Last Edit: May 01, 2014, 03:19:32 am by jei9363
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awsome man. i think you can do the same as with gsc. i think theres a csc that has something to do with your map and there you can thread stuff maybe?
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Call other csc from raw/mapname.csc after the tesla line.
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so for the patch.ff do i need to compile your one?
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so for the patch.ff do i need to compile your one?

Dont compile it at all in launcher. Once you copy bams patch and rename it and replaced it with your own, then thats all you need to do. never recompile the patch in launcher again
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so for the patch.ff do i need to compile your one?

make sure there isnt one in the mod folder you build either. delete that.
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works great thanks alot :)
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hey can anyone help me iv done evey step im normaley good calling script and installing for somereason I getting an error when loading my map  now i got script run time error saying undfied is not funchion pointer im bad at spelling sorry

Post Merge: May 03, 2014, 05:30:06 am
what do I do with the iwd files and any change u could send the download normal as I don't get installing iwd files to my map

Post Merge: May 03, 2014, 10:15:50 am
any way u could releace ur mods normal not iwd files and drop into mods folder I don't get any of there like need better tutorial for people like me understand iv been stuck for 2days trying put this in my map
Last Edit: May 03, 2014, 10:15:50 am by lordkurt6
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IWDs and ffs go in

C:\Users\USER\AppData\Local\Activision\CoDWaW\mods\nazi_zombie_MAPNAME

so you dont have to do anything else.

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i done that I know how to install scripts and calling soon it about load my map it fezz on me and does not move so the only way is quiting the game so yeah any change u could stop the iwd flies as they are doing my head in badly want ur sick stuff but iv been stuck for 2days just releace ur mods as in one folder like maps then script then images stuff like that be so much easer for me to install
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i done that I know how to install scripts and calling soon it about load my map it fezz on me and does not move so the only way is quiting the game so yeah any change u could stop the iwd flies as they are doing my head in badly want ur sick stuff but iv been stuck for 2days just releace ur mods as in one folder like maps then script then images stuff like that be so much easer for me to install

no, because I dont feel like distrubuting assets outside their mod files. and all the iwds are are files and images neatly tucked away. make sure your _zombiemode.gsc is correct

Post Merge: May 03, 2014, 06:09:24 pm
also make sure you use the FF from the most recent Add-On

Post Merge: May 03, 2014, 07:08:31 pm
Vulture Aid v1.2

fixes:

- zombies will ignore players downed who have Solo Revive
- no longer need to place a solo revive retreat point

Download: https://www.mediafire.com/?519ntxcc184pghr
Last Edit: May 03, 2014, 07:08:31 pm by jei9363

 
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