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Contact Support - Help Center Get help on the UGX Discord. Join it now!radius = spawn("trigger_radius",origin,spawnflags,radius,height);
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![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has shown excellence and experience in the area of custom scripting in the UGX-Mods community. |
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![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has shown excellence and experience in the area of custom scripting in the UGX-Mods community. |
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spawn("") can be anything from the right click 2d view stuff.
Same way, in radiant check what the spawnflags you want to set for trigger_multiple then replace both trigger_radius with trigger_multiple and the spawnflags.
spawn("") can be anything from the right click 2d view stuff.
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![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has shown excellence and experience in the area of custom scripting in the UGX-Mods community. |
![]() BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
Rlly? can you give an example of how to spawn a trigger_multiple or a trigger_use? Because i Always thought that wasn't possible..
_damage
_disk
_friendlychain
_hurt
_lookat
_multiple
_once
_radius
_use
_use_touch
DistanceSquared();