For making a shader in APE, what should I set the material category and type to? I've tried several of the 2d options and they all look distorted or don't work.
7 years ago
Thanks for fixing it.
7 years ago
Hey guys, I'm a bit new to working with HUD elements and I was wondering how to make HUD text elements have background colors like this picture.
Is it an attribute of HUD elements like .color and .alpha or do I have to make anothe...
Is it an attribute of HUD elements like .color and .alpha or do I have to make anothe...
7 years ago
Where are the effects of Speed Cola, Double Tap, and other perks implemented? I found Juggernog code in _zm.gsc and presumably Quick Revive is done in _laststand.gsc as it was in WaW. Also, I've taken a small break from the mod tools; have they implemented the ability to change stock scri...
7 years ago
True, but it's possible that it could have functions that could be called to give Gobblegums to players or perform other GG related effects.
8 years ago
The GG machine prefab has been added as of the last mod tools update and works, but zm_bgb.gsc and zm_bgb_machine.gsc are still empty. Is there any way for us to edit GGs/the GG machine as of right now?
8 years ago