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Perk Hacker
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![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has shown excellence and experience in the area of custom scripting in the UGX-Mods community. |
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Yes you can move triggers, i also think you can link them tbh. A trigger_radius can be linked for sure, but i think other triggers too.
Moving them should work with all triggers..
Did you try setting enablelinkto() first? Maybe that helps

trig = getEnt("trigger01","targetname");
trig linkTo(brush);
//then the move function.



![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has shown excellence and experience in the area of custom scripting in the UGX-Mods community. |
![]() Oil Rig Beta Access |

![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
Not sure if linking it to a brush would work, linking to a script_model or a script_origin should work..


DUKIP showed me something call SetCanDamage(); which works on scripts models and pretty much eliminates the use for the trigger.

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![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has shown excellence and experience in the area of custom scripting in the UGX-Mods community. |
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