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Enabled console/cheat

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Created 9 years ago
by Deer2014
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Hi guys,

I need a little help... I generated my map with SajeOne's Script Placer v2.0.1 but I checked "disabled console" option and create a menu button for easy start.
I want debug my pathnode (ai_shownodes 1), and I would like enable cheat commands (eg. noclip, because I want to see the pathnode connections), but consequently cheat commands not allowed... :(

It is possible to change this manually? Which file is and what exactly?

Thanks for the help.
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In the main.menu file located in raw/ui open it up and look for monkeytoy. Next to that should be a number, I believe it should be 1 since console is disabled. And replace it with 0 everywhere it says monkeytoy. Then if you ever want to disable it, just change it back to 1. Also at the top if you are using the ugx mod, maybe w/o don't remember atm but you will need to set UGX_ENABLE_CONSOLE to 1 as well. Hopefully this should do it. If you need assistance let me know since I haven't messed with main.menu in a while don't know how well this will work.
Last Edit: January 06, 2015, 02:46:18 pm by PROxFTW
Marked as best answer by Deer2014 9 years ago
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It may be easier for you to leave the script placer as is , and in the menu after loading the mod type devmap then your map name.

So devmap ugx_map_install ( replace with name of your map exactly ) and it will load your map with console enabled. You just need to enter the name of your map exactly after devmap.
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It may be easier for you to leave the script placer as is , and in the menu after loading the mod type devmap then your map name.

So devmap ugx_map_install ( replace with name of your map exactly ) and it will load your map with console enabled. You just need to enter the name of your map exactly after devmap.

Where is he supposed to type that with the console disabled?   ???
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It may be easier for you to leave the script placer as is , and in the menu after loading the mod type devmap then your map name.

So devmap ugx_map_install ( replace with name of your map exactly ) and it will load your map with console enabled. You just need to enter the name of your map exactly after devmap.

only thing devmap does is make it so you can use cheats. The OP asked how to enable the console in the menu if the script placer disabled it completely.
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If you launch your map straight from launcher it'll show because iirc the disabled console is set from main.menu or so and since you're ignoring that asset on launch you'll be just fine.

Launcher -> Run Game -> Custom launch options -> +devmap yourmap -> Start Game
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Where is he supposed to type that with the console disabled?   ???
By selecting enable console in the game options*
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Try going on a different mod or somewhere you can enable the console

then type in

Code Snippet
Plaintext
bind KEY YOU WANT noclip
Code Snippet
Plaintext
bind KEY YOU WANT developer 1
Code Snippet
Plaintext
bind KEY YOU WANT ai_shownodes 1
etc...

for example do this
Code Snippet
Plaintext
bind 1 noclip

Not sure if that will work but you can give it a try.
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Thanks for the help guys.

If started my map from menu the cheating is not allowed "Cheats are not enabled on this server."
But if started my map from the Launcher the cheat command (eg. noclip) is allowed for debug...

Thanks again.

 
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