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[EE] Kino EE help

POLLHOT
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Created 11 years ago
by Deleted User
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Poll

Question: Should I relase my Side Quest system publicly?

Yes
2 (28.6%)
No
5 (71.4%)
Im not a mapper so I cant really say :(
0 (0%)

Total Members Voted: 7

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  • DeletedUser
  • Deleted Member
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DeletedUser
This user is deleted :(
Thanks for all of your guy's help with this since Smasher wanted to release this Friday i have had to cut short and change it to 4 stages instead of 8 but anyways its all up and working fine :D will be in Smashers next Kino update

If enough people like this EE i will release my Side Quest system for WaW

This spoiler contains spoilers do not open if you dont want to be spoiled of Smashers map (Kino: The rebirth)
Spoils
Stages:

1. Build EE table - WARDOGSK93
2. Take part gotten from EE table to another spot (This will enable a boss for 2 spawns (he will spawn twice) and needs to be killed) - WARDOGSK93, HitmanVere
3. Activate Simon Says with key dropped from boss (that was spawned in Step 2) and complete Simon Says - Smasher, WARDOGSK93, HarryBo21
4. Buy buyable ending - Smasher

Current ideas from you guys (These ideas will remain at the top of the script, so that any one reading the script will know who came up with what idea)
Current Ideas

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Spam USE button, not a good step imo at all. Could do as one step to shoot targets in certain order. And you can never go wrong with soulboxes :troll:
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One step could be something to do with the computer screens around the map. Like, put letters/words on the screen and activate them in the correct order spelling out a word/sentence that would lead to the next step.
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If you want scripts / features made for you, then contact me by PM or email / skype etc
it will cost you tho so if you have no intention of reciprocating don't even waste my time ;)
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put in the simon says game that was in moon

i always had to do that coz my friends seem to struggle past a 4 sequence combination lol
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One step could be a certain amount of kills with a specific weapon . A weapon that has to be obtained as another easter egg steps , maybe finding 3 parts to a puzzle with 9 possible places for the parts to spawn.
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add the retriever and have the use it to collect stuff thats out of reach?
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add the retriever and have the use it to collect stuff thats out of reach?
What might be cool is if you had to set up the teleporter, turn around, and throw the retriever into the teleporter as it goes off. Then you can go get Hell's Redeemer on the teleporter in the spawn room.
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i can donate the retriever itself if you wanted this
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What might be cool is if you had to set up the teleporter, turn around, and throw the retriever into the teleporter as it goes off. Then you can go get Hell's Redeemer on the teleporter in the spawn room.

That... is genius.
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put in the simon says game that was in moon

i always had to do that coz my friends seem to struggle past a 4 sequence combination lol

Would that be hard to implement? Always wanted to add that to my easter egg.
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That... is genius.

I will admit, a fitting alternative to "afterlife"

Quote
Would that be hard to implement? Always wanted to add that to my easter egg.

prob not, depending how you do it, easiest way would just be model swapping i guess, for the multiple coloured screens ( or whatever you choose to make simon says out of if not computer terminals)

Could prob do it with fx too, or hiding / unhiding brushes. But yea shouldnt be too hard
Last Edit: September 07, 2015, 02:20:34 am by Harry Bo21
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arceus was going to add the simon sais, but he was having trouble
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arceus was going to add the simon sais, but he was having trouble
:o

well maybe wardog can pull it off, or he could prob look at moons gsc for how they did it
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:o

well maybe wardog can pull it off, or he could prob look at moons gsc for how they did it

i think arc was doing it differently cause understanding moon code was difficult
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i think arc was doing it differently cause understanding moon code was difficult
just needs some array work, and for the easiest option, model swapping between 6 alternate models with different coloured screens

couple of triggers to detect someone interacting with it, and a timeout check

should prob make it randomize if you failed too, cant remember if it did that on moon

 
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