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![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
grenade EnableLinkTo();
grenade LinkTo( model, "tag_origin", ( 0, 0, 0 ), ( 0, 0, 0 ) );![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
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![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
Not link a model to the grenade, I mean link the grenade to a model.



![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has shown excellence and experience in the area of custom scripting in the UGX-Mods community. |
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you could always throw it into a while loop that constantly changes the grenades origin to the models position every 0.05 seconds, that might work but I'm not sure
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
^ that works, i did that with the guard-dogs. Couldn't get linkto() working myself for the grenade either..
harrybo21_tomahawk_follow_angles( object )
{
self endon( "delete" );
while( isDefined( self ) )
{
self.origin = object.origin;
wait .01;
}
}![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |