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PHD Flopper first xD
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
1. A new perk system that does not require valid "specialty_" perks
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Box Mappers Elite |
Wait, I thought needing the specialty_ thing for perks were built into the engine, so you can't change that through script.
Wait, I thought needing the specialty_ thing for perks were built into the engine, so you can't change that through script.
At least that's what I was told before
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
good work man
just to note tho, make sure youve got blent test set to GE128 to show the mesh behind the grates, and make sure the texture on that mesh is set to "unlit" to show the glows here
(Image removed from quote.)
just tried that and sadly it didnt work maybe i did something wrong in Maya
Another BO1 & BO2 perk script?
Yes and No since this was released about a year ago but was full of bugs and you had to do the models your self now its gonna have no bugs hopefully and come with the models compiled into a .ff
We have single scripts for bo2 perks we have bams perks we have harrys perk we gonna have ugx 1.1
so why would we need another perk system wich works the same than all other?
or at least the perks it self will work the same.
also the only way to beat harrys PHD (hardest perk to script) is add dolphin dive anims because it's a perfekt copie
we have bams perks
Aye mate you don't know me so y don't you shut tf up ok buddy
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Box Mappers Elite | |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. | |
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
We have single scripts for bo2 perks we have bams perks we have harrys perk we gonna have ugx 1.1
so why would we need another perk system wich works the same than all other?
or at least the perks it self will work the same.
also the only way to beat harrys PHD (hardest perk to script) is add dolphin dive anims because it's a perfekt copie