UGX-Mods Login

or login with an authentication provider below
Sign In with Google
Sign In with Twitter
Sign In with Discord
Sign In with Steam
Sign In with Facebook
Sign In with Twitch

[WIP] [WaW] [Script] WARDOGSK93's Perk System

POLLHOT
broken avatar :(
Created 9 years ago
by Deleted User
0 Members and 1 Guest are viewing this topic.
23,248 views

Poll

Question: When I get the time which perk should I script next?

PHD Flopper - Completed
8 (22.2%)
Stamin Up - Completed
3 (8.3%)
Mule Kick - Completed
2 (5.6%)
Deadshot Daiquri - Completed
1 (2.8%)
Tombstone - Completed
4 (11.1%)
Double Tap 2.0 - Completed
8 (22.2%)
Vulture Aid - Completed
0 (0%)
Whos Who - Completed
6 (16.7%)
Electric Cherry - Completed
4 (11.1%)

Total Members Voted: 33

broken avatar :(
×
broken avatar :(
Location: gbMilton Keynes
Date Registered: 17 January 2014
Last active: 4 years ago
Posts
6,877
Respect
1,004Add +1
Forum Rank
Immortal
Primary Group
Community Scripter
My Groups
More
My Contact & Social Links
More
Signature
If you want scripts / features made for you, then contact me by PM or email / skype etc
it will cost you tho so if you have no intention of reciprocating don't even waste my time ;)
×
Harry Bo21's Groups
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
Community Scripter Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community.
Harry Bo21's Contact & Social Links[email protected]HarryBo21HarryBo000
We have single scripts for bo2 perks we have bams perks we have harrys perk we gonna have ugx 1.1
so why would we need another perk system wich works the same than all other?
or at least the perks it self will work the same.
also the only way to beat harrys PHD (hardest perk to script) is add dolphin dive anims because it's a perfekt copie
never hurts to have options

mines pretty memory heavy for example ;)
broken avatar :(
  • DeletedUser
  • Deleted Member
×
broken avatar :(
DeletedUser
This user is deleted :(
-Updated WIP
*Added screenshots (WaW, BO1 and BO2) (power off, power on and shaders)
broken avatar :(
×
broken avatar :(
Senpai
Location: us
Date Registered: 28 September 2013
Last active: 3 years ago
Posts
605
Respect
Forum Rank
Zombie Enslaver
Primary Group
Box Mappers Elite
My Groups
More
My Contact & Social Links
More
×
arceus's Groups
Box Mappers Elite
Box Mappers Elite
arceus's Contact & Social LinksarceusNT
why do people say the hardest to script is phd? i think its vulture aid because theres somush that can go wrong while phd is one of the simplest
Last Edit: September 22, 2015, 09:04:34 pm by arceus
broken avatar :(
  • steviewonder87
  • Deleted Member
×
broken avatar :(
steviewonder87
This user is deleted :(
why do people say the hardest to script is phd? i think its vulture aid because theres somush that can go wrong while phd is one of the simplest
So I take it you have a fully working PHD with dolphin diving then?
broken avatar :(
×
broken avatar :(
☭ Soviet Commander ☭
Location: us
Date Registered: 13 August 2012
Last active: 8 years ago
Posts
2,790
Respect
Forum Rank
King of the Zombies
Primary Group
Community Daedra
My Groups
More
My Contact & Social Links
More
Signature
Let's keep this thread on topic from here on in. -DBZ

+1 to off-topic reply -DBZ

lmao. Too funny.

Goliath Script Placer: http://ugx-mods.com/forum/index.php/topic,11234.msg125257/topicseen.html#new

"...Christ, people. Learn C, instead of just stringing random characters
together until it compiles (with warnings)..."

-Linus Torvalds
×
daedra descent's Groups
Community Daedra
Community Daedra
daedra descent's Contact & Social LinksBlueSoviet
i think its vulture aid because theres somush that can go wrong

What non engine limit related issue could go wrong with Vulture Aid?
broken avatar :(
×
broken avatar :(
Location: gbMilton Keynes
Date Registered: 17 January 2014
Last active: 4 years ago
Posts
6,877
Respect
1,004Add +1
Forum Rank
Immortal
Primary Group
Community Scripter
My Groups
More
My Contact & Social Links
More
×
Harry Bo21's Groups
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
Community Scripter Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community.
Harry Bo21's Contact & Social Links[email protected]HarryBo21HarryBo000
why do people say the hardest to script is phd? i think its vulture aid because theres somush that can go wrong while phd is one of the simplest
What it does - easy

D2P - anything but
broken avatar :(
  • DeletedUser
  • Deleted Member
×
broken avatar :(
DeletedUser
This user is deleted :(
What it does - easy

D2P - anything but
yeah sadly my PHD is going to use the old D2P method from WaW (run, jump and prone in the air)
broken avatar :(
×
broken avatar :(
Location: gbMilton Keynes
Date Registered: 17 January 2014
Last active: 4 years ago
Posts
6,877
Respect
1,004Add +1
Forum Rank
Immortal
Primary Group
Community Scripter
My Groups
More
My Contact & Social Links
More
×
Harry Bo21's Groups
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
Community Scripter Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community.
Harry Bo21's Contact & Social Links[email protected]HarryBo21HarryBo000
just make sure to check "on ground" before checking for "landing in prone"

Thats why we see all these super PHDs when crawling down stairs lol

Need to check they got higher before falling, not just that they fell ;)
broken avatar :(
  • DeletedUser
  • Deleted Member
×
broken avatar :(
DeletedUser
This user is deleted :(
just make sure to check "on ground" before checking for "landing in prone"

Thats why we see all these super PHDs when crawling down stairs lol

Need to check they got higher before falling, not just that they fell ;)
thanks for the tip Harry, but i already have that party of PHD scripted :D next up is blocking damage when you have PHD should be simple
broken avatar :(
×
broken avatar :(
Location: gbMilton Keynes
Date Registered: 17 January 2014
Last active: 4 years ago
Posts
6,877
Respect
1,004Add +1
Forum Rank
Immortal
Primary Group
Community Scripter
My Groups
More
My Contact & Social Links
More
×
Harry Bo21's Groups
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
Community Scripter Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community.
Harry Bo21's Contact & Social Links[email protected]HarryBo21HarryBo000
blocking damage? In what sense?
broken avatar :(
  • DeletedUser
  • Deleted Member
×
broken avatar :(
DeletedUser
This user is deleted :(
blocking damage? In what sense?
blocking any splash damage, grenade damage and fall distance stuff like that
broken avatar :(
×
broken avatar :(
Location: gbMilton Keynes
Date Registered: 17 January 2014
Last active: 4 years ago
Posts
6,877
Respect
1,004Add +1
Forum Rank
Immortal
Primary Group
Community Scripter
My Groups
More
My Contact & Social Links
More
×
Harry Bo21's Groups
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
Community Scripter Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community.
Harry Bo21's Contact & Social Links[email protected]HarryBo21HarryBo000
blocking any splash damage, grenade damage and fall distance stuff like that
_callbackglobal.gsc

think you have mine anyway, do a search for specialty_detectexplosive

pretty sure there was just one place to put it

Code Snippet
Plaintext
if ( player hasPerk( "specialty_detectexplosive" ) )
    return


I "think" its in player_damage_override. By returning, prevents it doing the finish_damage_wrapper function
Last Edit: September 22, 2015, 11:15:00 pm by Harry Bo21
broken avatar :(
  • DeletedUser
  • Deleted Member
×
broken avatar :(
DeletedUser
This user is deleted :(
_callbackglobal.gsc

think you have mine anyway, do a search for specialty_detectexplosive

pretty sure there was just one place to put it

Code Snippet
Plaintext
if ( player hasPerk( "specialty_detectexplosive" ) )
    return


I "think" its in player_damage_override. By returning, prevents it doing the finish_damage_wrapper function
i would take alook at your perks but im trying to do script the basic perks by myself things like Vulture Aid Tombstone and Whos who is what im mostly gonna need help on
broken avatar :(
×
broken avatar :(
Location: gbMilton Keynes
Date Registered: 17 January 2014
Last active: 4 years ago
Posts
6,877
Respect
1,004Add +1
Forum Rank
Immortal
Primary Group
Community Scripter
My Groups
More
My Contact & Social Links
More
×
Harry Bo21's Groups
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
Community Scripter Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community.
Harry Bo21's Contact & Social Links[email protected]HarryBo21HarryBo000
i would take alook at your perks but im trying to do script the basic perks by myself things like Vulture Aid Tombstone and Whos who is what im mostly gonna need help on
This particular issue is pretty much generic anyway, rather than "harrys way" ;)

The way i did it, is the same as any other PHD to date lol, I think its just the easiest way

in any case, damage_override is all I was hinting towards ;)

As for the "Vulture Aid Tombstone and Whos who", again your free to take whatever you want from mine, or if you just want to ask a few questions or whatever, you can reach me here or on skype etc ;)
Last Edit: September 22, 2015, 11:27:22 pm by Harry Bo21
broken avatar :(
  • DeletedUser
  • Deleted Member
×
broken avatar :(
DeletedUser
This user is deleted :(
-Updated WIP
*Completed PHD Flopper :D (uses old D2P method though ::D)
-Started work on Stamin Up

 
Loading ...