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[WIP] UGX Mod Standalone v1.1

HOT
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Created 11 years ago
by treminaor
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RIGHT MEOW!!  :troll: :troll:
Meow super trooper- BEST QUALITY 720p

TMZ ported the Ray Gun Mark 2 and the have all of the same anims from BO2, even the ones on the gun itself. Is there anyway you can obtain them and combine it with your sound effects (they had the wrong ones) and be able to use that one for 1.1?
There are ways we can obtain them from other people, but we are waiting for the release of the official tool from Tom_BMX so that we can rip them directly.

Anyone else who has the RGMii or other BO2 DLC anims has just gotten them as a hand-out from other people. The original source is Tom_BMX, who I assume gave them to Nukem who is now handing them out selectively.

Just remember we had the thing in-game first with our own custom anims and fx :D
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Just remember we had the thing in-game first with our own custom anims and fx :D
If its custom I give more points for that. Keep it up!
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There are ways we can obtain them from other people, but we are waiting for the release of the official tool from Tom_BMX so that we can rip them directly.
So, when 1.1 comes out, can we expect the Ray Gun Mark II, the Hell's Retriever, and the BlunderGat( or anything else that you port from BO2) to have BO2 anims? (GASP!) OMG, CAN YOU HAVE THE DRINKING A PERK ANIM FROM BO2?! That would be awesome.
Last Edit: September 12, 2013, 08:52:56 pm by BioAftermath
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i know this topic is ugx mod and not comosea but i think there should be easter eggs to get various new added added to ugx mod 1.1 on comosea.  the elemental machine, hell's retreiver/redeemer, and pandoras box should all be able for use after completing some tasks not on the objectives list. like you must summon the pandora's box by finding a coffin, a teddy bear, candles, and sugar. then you can build it at the marked location. for the elemental machine you could have to do weird tasks (like shoot it with the upgraded dragunov so the lightning will charge it, but only for 3 rounds) this is all off the top of my head but i just dont want to see all of these new features just sitting there so easy to aquire. there is no challenge. i would greatly appreciate this being considered into the map and even a response from a ugx team membere would be appreciated :) PS ascension monkeys would also be awesome!
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i know this topic is ugx mod and not comosea but i think there should be easter eggs to get various new added added to ugx mod 1.1 on comosea.  the elemental machine, hell's retreiver/redeemer, and pandoras box should all be able for use after completing some tasks not on the objectives list. like you must summon the pandora's box by finding a coffin, a teddy bear, candles, and sugar. then you can build it at the marked location. for the elemental machine you could have to do weird tasks (like shoot it with the upgraded dragunov so the lightning will charge it, but only for 3 rounds) this is all off the top of my head but i just dont want to see all of these new features just sitting there so easy to aquire. there is no challenge. i would greatly appreciate this being considered into the map and even a response from a ugx team membere would be appreciated :) PS ascension monkeys would also be awesome!
I don't know if we will be doing something just like this but we have some ideas up our sleeves so just wait. :3
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I don't know if we will be doing something just like this but we have some ideas up our sleeves so just wait. :3
IEEEEEEEEHEHEHEHEHE!!! *excited 8 year old girl laugh*
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So, when 1.1 comes out, can we expect the Ray Gun Mark II, the Hell's Retriever, and the BlunderGat( or anything else that you port from BO2) to have BO2 anims? (GASP!) OMG, CAN YOU HAVE THE DRINKING A PERK ANIM FROM BO2?! That would be awesome.
Maybe, maybe not.
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So, when 1.1 comes out, can we expect the Ray Gun Mark II, the Hell's Retriever, and the BlunderGat( or anything else that you port from BO2) to have BO2 anims? (GASP!) OMG, CAN YOU HAVE THE DRINKING A PERK ANIM FROM BO2?! That would be awesome.
The Hell's Retriever anim is just a generic throwing anim in BO2 - nothing to port that we don't already have. As for the rest, yes if the tool comes out before release then we will replace custom anims with the originals.
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The Hell's Retriever anim is just a generic throwing anim in BO2 - nothing to port that we don't already have. As for the rest, yes if the tool comes out before release then we will replace custom anims with the originals.
Is there any way you can change the round number/ chalk line because the round number in WaW is really pixelated and maybe you can change it to the one in BO2? And IF the tool comes out? I really hope that you get it, because getting the tool into UGX's hands is the PERFECT definition of letting something fall into the right hands. 
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I didn't get my animations from some random source, I got them directly from Tom. I have some of the Black Ops 2 weapons: AN-94, Blundergat, Hamr, PDW, Peacekeeper, RGM2, M1216, and Thompson (MOTD Edition). Note these are raw anims.
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I didn't get my animations from some random source, I got them directly from Tom. I have some of the Black Ops 2 weapons: AN-94, Blundergat, Hamr, PDW, Peacekeeper, RGM2, M1216, and Thompson (MOTD Edition). Note these are raw anims.

Anyone else who has the RGMii or other BO2 DLC anims has just gotten them as a hand-out from other people. The original source is Tom_BMX, who I assume gave them to Nukem who is now handing them out selectively.
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how about creating your own characters? i mean... think about it... replace player models with new ones, find some volunteers for their voices, write some psychopathic shit for them to say... what do you think?
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how about creating your own characters? i mean... think about it... replace player models with new ones, find some volunteers for their voices, write some psychopathic shit for them to say... what do you think?
Creating character models is something a little out of my league at the moment.
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Creating character models is something a little out of my league at the moment.
maybe you can create the head and use a normal body.

isnt a bad idea

but it cost a lot of time :(

 
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