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[WIP] T4M - Modification to WaW itself [Update 07/18/2015]

HOT
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Created 9 years ago
by DidUknowiPwn
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Are you planning on increasing the AI limit too?
The AI limit is related to networking which I'm not touching.

As for the other weapons there can be duplicates too, WaW doesn't ignore duplicates. I would like to rewrite the asset functions to ignore it just like in BO1 and so on; but, we'll see later.
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Are you planning on increasing the AI limit too?

I'm pretty sure you can change the ai limit in _zombiemode.gsc in the first few lines but it says that it limited at 24 because of networking issues.
Last Edit: July 11, 2015, 10:04:09 am by Eternal_Fire
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Let's keep this thread on topic from here on in. -DBZ

+1 to off-topic reply -DBZ

lmao. Too funny.

Goliath Script Placer: http://ugx-mods.com/forum/index.php/topic,11234.msg125257/topicseen.html#new

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I'm pretty sure you can change the ai limit in _zombiemode.gsc in the first few lines but it says that it limited at 24 because of networking issues.

To 32, yes. However for something that i want to make i'd need the AI limit to be 64 atleast(not CoD zombies).
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  • steviewonder87
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To 32, yes. However for something that i want to make i'd need the AI limit to be 64 atleast(not CoD zombies).
All about you, you, you. ::) If it's something that only you need why don't you incorporate that into your own mod then?
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All about you, you, you. ::) If it's something that only you need why don't you incorporate that into your own mod then?

Spoiler: click to open...
Would you look at that? Steviewonder replying to one of my replies just to start crap. How (not) unexpected.  ::)

No, increasing the AI limit wouldn't just be for me. I've heard people say in the past that they want to have more zombies in custom maps but couldn't because of the stupidly low AI limit.

Even the source engine has a higher AI limit and thats based off of the Quake 2 engine(as far as i can remember).

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Spoiler: click to open...
Would you look at that? Steviewonder replying to one of my replies just to start crap. How (not) unexpected.  ::)

No, increasing the AI limit wouldn't just be for me. I've heard people say in the past that they want to have more zombies in custom maps but couldn't because of the stupidly low AI limit.

Even the source engine has a higher AI limit and thats based off of the Quake 2 engine(as far as i can remember).
So far all your requests have been about stuff for your groundbreaking 'Soviet mod'. ::)
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My Custom Zombie Maps:

- Nazi zombie Legion
- City of Hell
- The Abandoned Mine
- The Last Undead House (Finished)

more custom zombie maps coming soon
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hi man,


very nice good job :)

I think self the important things are:


* 400 Fx
* 2048 Material
* 2400 Images
* 1600 Sounds
* 4096 models (it does not matter if I use static, turret or script models it's counting up :( )
* 128 weapons (it strange but I have reached 110 weapons included upgraded version not the same guns but all differents,  but when I put more guns into the map it will say these are.  128 weapon limit)



but will this also work on a cd version ? because I purchased the game in the store like a toystore or most I buying the game again on steam ? :(




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To 32, yes. However for something that i want to make i'd need the AI limit to be 64 atleast(not CoD zombies).

hi man,  you can not reached the limit to higher 35 it will crash your game.

I have it already tried but sometimes it works but don't try it to make it higher then 35 in the ai limit settings.

because in one of my old maps I have it changed to 38 and it works but some strange thing is that I was trying to do it into a another map but later when I'm almost done it is crashing talking about these error.






Best regards,
Gamer9294
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In it's current state, it doesn't work with retail version, although it has Steam DRM patch which means that if you get the steam EXE from someone, it will still work, although the patch might be causing some issues.
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In it's current state, it doesn't work with retail version, although it has Steam DRM patch which means that if you get the steam EXE from someone, it will still work, although the patch might be causing some issues.

okay thank you for responding back :)

then I will going to buy codwaw on steam :)

thank you :)


best regards,
Gamer9294
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Could this little dll mod cause problems for online or should it all be fine.
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Finally people increased limits for waw, 3arc release BO3 full mod tools
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Could this little dll mod cause problems for online or should it all be fine.
Should be fine really, it doesn't mess with anything related to DemonWare so it should be fine.
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In it's current state, it doesn't work with retail version, although it has Steam DRM patch which means that if you get the steam EXE from someone, it will still work, although the patch might be causing some issues.
So this only works with the Steam version?  :-\
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So this only works with the Steam version?  :-\
It should work with Retail I just need a copy of the exe or someone who has it.

Though it probably won't since I'm using addresses specific to the exe.
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It should work with Retail I just need a copy of the exe or someone who has it.

Though it probably won't since I'm using addresses specific to the exe.

I tried it on a exe given by gamescopyworld and it worked fine.

 
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