Posts
3,997
Respect
1,024Add +1
Forum Rank
Eviscerator
Primary Group
UGX V.I.P.
Login Issues
Forgot password?Activate Issues
Account activation email not received? Wrong account activation email used?Other Problems?
Contact Support - Help Center Get help on the UGX Discord. Join it now!Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
UGX V.I.P. | |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
The memory limit is entirely based on your own computer.
Aye mate you don't know me so y don't you shut tf up ok buddy
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Box Mappers Elite | |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. | |
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
So, you are saying I cant play Oil Rig, cos Stevie is hitting it and he has way more memory than me on his PC?
Messing with any kind of entity limit is going to break compatibility with anyone not running the mod since they'll just crash when trying to allocate a new entity.
So, you are saying I cant play Oil Rig, cos Stevie is hitting it and he has way more memory than me on his PC?
I probably don't have more memory. But the memory limit is NOT dependent on your PC. It's an engine limit, nothing to do with RAM or anything else. You could have the best PC in the world and you would still get it if I added another gun to my map
Then why are all of the memory errors posted here the direct results of failed VirtualAlloc calls? Granted the memory management is pretty atrocious but I'm not planning on rewriting it anytime soon.
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has shown excellence and experience in the area of custom scripting in the UGX-Mods community. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
No idea. But it's an error you get when you have too much stuff in your mod/map. It's not related to your PC specs at all. It's 100% determined by WAW. And it's literally the ONLY limit I particularly care about, all the others I can overcome with ease tbh. And it's the single biggest reason why maps like mine are about as far as you can take WAW. Without the memory limit the potential for WAW would be insane.
Mind sharing a cope of your mod where it throws it 100% of the time your side?
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
UGX V.I.P. | |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
That would take hours and hours and require me sending you tons of assets that aren't really 'mine'. If you keep adding hi-poly viewmodels (i.e AW guns) and sounds, etc. you'll hit it soon enough. Maybe Hitman can share his mod since he's getting it to.
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
UGX V.I.P. | |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
Um, I think he meant a compiled mod
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has shown excellence and experience in the area of custom scripting in the UGX-Mods community. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
Nobody wants raw pft yes compiled please
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
UGX V.I.P. | |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
You probably already have a copy of Hitman's map anyway, so Hitman add another gun and hit the limit then send it over to PWN and let's get rid of this memory limit once and for all
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has shown excellence and experience in the area of custom scripting in the UGX-Mods community. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
He doesnt I might send it, when I hit it