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[WIP] DUKIP Weapon Mod [RELEASED]

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Created 9 years ago
by DidUknowiPwn
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Now if I could actually release something, that'd be perfect. I always promise shit but 60% of the time I don't finish it because I get bored of it ._.
Anyway this small project I should be able to release, it's just a mash up of weapons from various CoDs for WaW.

Beta Video:
http://www.youtube.com/watch?v=M7nDBvUoerQ#ws

Weapon List
Spoiler: click to open...
Last Updated: 01/12/2015 10:12 AM PST
Update Number: 10
Total 28 weapons (including variants, 29 weapons)
Spoiler: click to open...
Update Number
1: Fixed few weapons with wrong color types i.e. SPAS-12 MP5K, PP2000, AK-47
2: Added new weapon BO2 KSG
3: Added 3 new weapons MW3 MG36, BO2 SVU-AS, MW2 AA-12
4: Added 2 new weapons MW3 .44 Magnum, BO2 QBB LSW
5: Added 2 new weapons MW2 FN2000, BO2 DSR-50
6: Added 2 new weapons MW3 MP7, MW3 FiveSeven, Fixed BO2 3rd person soundalias problems
7: Added 1 new weapon MW3 ACR Beta #1 Released
8: Massive Update for Beta #2, weapons now have better stats/proper
Changed Prototype Visionfile set to "Factory"
Added Wall Weapons
Modified menus just a tad bit.
9: Mediumish update for Beta #3, some weapons were fixed/balanced
New Weapons: BO2 SMR, MW3 Spas-12 (moved from MW2 version), and BO2 Galil (I Actually Pwn, Special weapon)
Added my new menu mod :)
10: Updated menus again, added MW3 HUD, updated custom fonts, now has localized-strings :)
New Weapons: MW2 Barrett (removed BO2 DSR)
Play Solo goes to devmap of Nacht Der Untoten w/ dev features, to play without type map nazi_zombie_prototype in console.
  • MW2
    • AK-47
    • AUG (w/ Scope)
    • Famas
    • M4A1
    • M21 EBR (maybe an iron sight version in the future)
    • MP5K
    • P90 (w/ Silencer)
    • PP2000
    • Tavor (TAR-21)
    • AA-12
    • FN2000
    • Barrett
  • MW3
    • AK-74u
    • PM-9
    • Scar-L
    • UMP45
    • MG36
    • .44 Magnum
    • MP7
    • FN Five-Seven
    • ACR
    • SPAS-12
  • BO2
    • Browning HP
    • Executioner
    • KSG
    • SVU-AS
    • QBB LSW
    • SMR
    • I Actually Pwn (Galil Modded, SPECIAL, by Rollonmath42)

Screenies
Spoiler: click to open...




More to be added later on.

Plans/Goals
At the moment my current objective for this mod is for to be used on other maps, so I will be releasing a version where mappers/modders can place this into their mods like a "Drag-and-Drop Zombie Models"-esque thing. I'm doing 1-4 weapons a day, so I should be able to release this mod in about a week or two (if all things go right). -- Weapons are mostly completed by now, I'll still be tweaking them here and there for the upcoming release.


Credits
Tom-BmX/WinCat - Lemon & Lime
Rollonmath42 - Helping me out from the very beginning <3 and Galil/KSG shotgun AR // I Actually Pwn
Tito - Some materials help
DidUknowiPwn - Just spending the time to do everything ;-;
HitmanVere / Ege115 / Ray1235 - Helping me out on decisions making stuff and being a general sponge for information
UGX-Mods / UndeadModding / FourDeltaOne Communities - Mainly for the user base giving me ideas on stuff :)

On another note, the sounds work exactly how they should be (more or less on the third person) but they work perfectly from my testings. The alias I made was a mash from the official weapons.csv and my own tinkering it may or may not be improved upon. Also, all weapons will be using the following images: Color maps, Normal maps, Specular maps, and Cosine power maps (so weapons look the best :D).

You can hit me up on Steam or catch me on the chat (skype doesn't work as I can't get requests?).

Download
http://ugx-mods.com/forum/index.php?topic=5607
Last Edit: February 12, 2015, 09:59:15 pm by DidUknowiPwn
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Storm PSR from BO2 because it is awesome. It may require some scripting knowledge if you want to do it right.
MP412 from MW3 because I think it's an awesome revolver and I just like break-action stuff.
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Small Update:
Was able to bring the colors back on the guns, didn't realize there was an option 'Color Detail Map'
SPAS-12
Spoiler: click to open...
Before:

After:


AK-47
Spoiler: click to open...
Before:

After:

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BO2:

M27 or AN-94

Scorpion EVO

DSR-50

MW3:

Duel Wield USP. 45's

MW2:

AA-12

Intervention

ACR

Those are my picks! Mod looks very nice so far! ;) 
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Looking forward to this! Will these guns be able to be used in conjunction with other weapons we want to have in our maps? Will we be able to access the weapon files to change damage, make pap versions ect?
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Looking forward to this! Will these guns be able to be used in conjunction with other weapons we want to have in our maps? Will we be able to access the weapon files to change damage, make pap versions ect?
Well the weapons may/may not work in conjunction, it all depends how many weapons you've added so far. Since the mod is going to be compiled with all assets at once the fastfile will use it all. I'll be making upgraded versions of the models with some custom textures I've made (if anything you can just make your own material by hex editing it).

Edit: And yes you can modify the weapon files as they're going to be included in the IWD's when it's released.
Last Edit: December 20, 2014, 04:57:25 am by DidUknowiPwn
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Wow, this looks great! Since its a mod, not a map, could you drag the .iwd into other "prototype" maps and get the weapons in there?
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Wow, this looks great! Since its a mod, not a map, could you drag the .iwd into other "prototype" maps and get the weapons in there?
As I said in OP, the mod will have that functionality.
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Please give me beta access, I would LOVE to test CO-OP
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Will this be for all stock maps or just for NDU?
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Cool weapon mod  :)
As for possible additions I'd like to see any of the following:

From MW2
- G18, Raffica & L86

From MW3
- FAD & MP9

From BO2
- Tac-45, QBB, War Machine [MP version where grenades explode on impact] & the Titus-6

Basically weapons which aren't over-exposed and a few unique preferences - would love to see the Riot Shield, RPG and XM25 in Custom Zombies but outside of the Shield being a buildable I doubt these will appear
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Cool weapon mod  :)
As for possible additions I'd like to see any of the following:

From MW2
- G18, Raffica & L86

From MW3
- FAD & MP9

From BO2
- Tac-45, QBB, War Machine [MP version where grenades explode on impact] & the Titus-6

Basically weapons which aren't over-exposed and a few unique preferences - would love to see the Riot Shield, RPG and XM25 in Custom Zombies but outside of the Shield being a buildable I doubt these will appear

Titis-6  :rainbow: :rainbow: :rainbow:
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Titis-6  :rainbow: :rainbow: :rainbow:
Just a question, has anyone got an actual working version of the titus 6 (3-round burst explosive bolts/2-round burst shotgun), because in TMG christmas the had the titus, but it was just an assault rifle.
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Enjoy my 2015 contest map, a simple map with bo1-bo2 features
http://ugx-mods.com/forum/index.php?topic=14968.msg149200#
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Don't know anything about mw2 or 3
Bo2: storm psr, titus 6, mg08
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For know let me say I'd rather not work on stuff that requires some scripting such as the Storm PSR for that I'd have to create a damage indicator through script and although that's very easy to do, I believe that I wanna keep it simple for the first iteration of the mod. I do plan on doing a version with all the crazy weapons together such as: melee weapons i.e. MW2 Ending Knife, War Machine, Titus-6, Storm PSR, etc.
That'll all be in the future when I have the base mod done :)
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I do mods/maps for WaW and BO1.
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Just a question, has anyone got an actual working version of the titus 6 (3-round burst explosive bolts/2-round burst shotgun), because in TMG christmas the had the titus, but it was just an assault rifle.

[BO1] Titus-6

Did it awhile back, really all that's needed to get it to work in WaW is a crossbow script.
Last Edit: December 22, 2014, 12:39:15 am by Rollonmath42

 
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