Now if I could actually release something, that'd be perfect. I always promise shit but 60% of the time I don't finish it because I get bored of it ._.
Anyway this small project I should be able to release, it's just a mash up of weapons from various CoDs for WaW.
Beta Video:
http://www.youtube.com/watch?v=M7nDBvUoerQ#wsWeapon ListLast Updated: 01/12/2015 10:12 AM PST
Update Number: 10
Total 28 weapons (including variants, 29 weapons)
Update Number
1: Fixed few weapons with wrong color types i.e. SPAS-12 MP5K, PP2000, AK-47
2: Added new weapon
BO2 KSG3: Added 3 new weapons
MW3 MG36, BO2 SVU-AS, MW2 AA-124: Added 2 new weapons
MW3 .44 Magnum, BO2 QBB LSW5: Added 2 new weapons
MW2 FN2000, BO2 DSR-506: Added 2 new weapons
MW3 MP7, MW3 FiveSeven, Fixed BO2 3rd person soundalias problems
7: Added 1 new weapon
MW3 ACR Beta #1 Released8: Massive Update for Beta #2, weapons now have better stats/proper
Changed Prototype Visionfile set to "Factory"
Added Wall Weapons
Modified menus just a tad bit.
9: Mediumish update for Beta #3, some weapons were fixed/balanced
New Weapons: BO2 SMR, MW3 Spas-12 (moved from MW2 version), and BO2 Galil (I Actually Pwn, Special weapon)
Added my new menu mod

10: Updated menus again, added MW3 HUD, updated custom fonts, now has localized-strings

New Weapons: MW2 Barrett (removed BO2 DSR)
Play Solo goes to devmap of Nacht Der Untoten w/ dev features, to play without type map nazi_zombie_prototype in console.
- MW2
- AK-47
- AUG (w/ Scope)
- Famas
- M4A1
- M21 EBR (maybe an iron sight version in the future)
- MP5K
- P90 (w/ Silencer)
- PP2000
- Tavor (TAR-21)
- AA-12
- FN2000
- Barrett
- MW3
- AK-74u
- PM-9
- Scar-L
- UMP45
- MG36
- .44 Magnum
- MP7
- FN Five-Seven
- ACR
- SPAS-12
- BO2
- Browning HP
- Executioner
- KSG
- SVU-AS
- QBB LSW
- SMR
- I Actually Pwn (Galil Modded, SPECIAL, by Rollonmath42)
ScreeniesPlans/GoalsAt the moment my current objective for this mod is for to be used on other maps, so I will be releasing a version where mappers/modders can place this into their mods like a "Drag-and-Drop Zombie Models"-esque thing. I'm doing 1-4 weapons a day, so I should be able to release this mod in about a week or two (if all things go right). -- Weapons are mostly completed by now, I'll still be tweaking them here and there for the upcoming release.
CreditsTom-BmX/WinCat - Lemon & Lime
Rollonmath42 - Helping me out from the very beginning

and Galil/KSG shotgun AR // I Actually Pwn
Tito - Some materials help
DidUknowiPwn - Just spending the time to do everything ;-;
HitmanVere / Ege115 / Ray1235 - Helping me out on decisions making stuff and being a general sponge for information
UGX-Mods / UndeadModding / FourDeltaOne Communities - Mainly for the user base giving me ideas on stuff

On another note, the sounds work exactly how they should be (more or less on the third person) but they work perfectly from my testings. The alias I made was a mash from the official weapons.csv and my own tinkering it may or may not be improved upon. Also, all weapons will be using the following images: Color maps, Normal maps, Specular maps, and Cosine power maps (so weapons look the best

).
You can hit me up on Steam or catch me on the chat (skype doesn't work as I can't get requests?).
Downloadhttp://ugx-mods.com/forum/index.php?topic=5607