Ok first off, finally!! Needed a mod like this for decades now!! X3
Second just 2 small nitpicks,
1. Fix PaP HitString still telling player to Upgrade Weapon even after Upgrading
2. Add unused Dog Round Music (Used in BO1 Renaissance Mod)
Great Job with mod guys and hope to see future updates/releases to other stock zombie maps like Nacht, Verruct and Shi No Numa!! XP
1. I'll take a look at trying to fix this
2. This would be possible but I don't think I'll do it for my mod, I like the dog rounds as they are. But on Shi No Numa I will add the cut howl sound from PS3 version
Great mod! I noticed a small bug, after buying all 4 perks, the dog round end sound plays, and continues to play after every perk you buy.
Another thing, I noticed that the mod has some small problems with plutonium, such as the menus and such still using the classic WAW menus, (server browser, profiles, etc). this might be due to plutonium hiding or replacing those options by default.
Thanks! But my mod was not necessary designed for Plutonium, it's been optimized for vanilla game. So for the perks, I have never heard of that issue, but I just tested it again now on my end and everything seems fine - I'm also confused because there are only 4 perks so how do you keep buying more, do you mean after downing?
Now as for the menus, my mod overhauls the menus to add improvements like new buttons, settings, character bios, etc., so if I were to cater to keeping the plutonium style menu then it would mean removing these features or removing features that Vanilla players use.
Thanks for the reply. Yeah, I meant after downing, Ill try to test the mod on the vanilla game and let you know if the issue persists.
the menu things arent too big of an issue, since i think you can open plutonium's server browser with F10.
anyways, thanks again for making this mod! other than what i stated, the mod works great on plutonium and im able to play with friends easily.
Yop! its a great mod indeed, even looking like an official update, but ill also wanna bug reporting something i got into... Tried to load it in coop (Plutonium & T4M installed) and coop washt working, my friedn got to connect but disconnected shortly after alot of times, some times just got back to the menu, and some others he got this:
We are looking into anyhting that could be on our end and hes, it might be something not related to the mod but ill still check more with others.
I know these kind of messages usually only show up if someone didnt loaded the mod if something is missing, thats why im saying it can be on his part.
If you want someone to test it with you i can participate, i have the steam version and lanfix, um just usually more active on plutonium, send a message if needed.
Weird, never seen that bug and I've tested/played in co-op plenty before. I believe a weapon index mismatch issue likely isn't because of a specific mod having a glitch (like mine), but rather it's a general issue that can happen due to a client's game installation. Maybe make sure he doesn't have other custom .iwd files loaded in, make sure he's also on the same version of Plutonium, and also you shouldn't need to install T4M if you're using Plutonium because it already has the features built in.