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December 05, 2016, 04:59:18 am
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Today at 06:20:53 am

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August 15, 2020, 10:44:44 am

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From default marine sleevs to:
    -Dempsey: viewmodel_hands_cloth_marine_bare (No changes, these are just the rolled up sleeve versions)
    -Nikolai: viewmodel_rus_guard_padded_arms (No change, looks like BO1)
14 days ago
I am a beginner and I have gotten all the asset extracting tools, modding tools, maya tools, etc. I am wondering if anyone has any help on how to do this, because all guides online are only WaW to BO3, which has extra steps because of some changes in the way animations/hands work or something.
295 days ago
Root folder -> main/ iw_15/ sound/ SFX/ Levels/ zombie/ radio

I assume you know how to open the iw files but you can use winrar.
907 days ago
Make a folder in your mods/ folder called "my_asylum_mod".
Extract text from zone/english/nazi_zombie_asylum.ff into a temp folder
Extract text from zone/english/nazi_zombie_asylum_patch.ff into...
907 days ago
Before I start: I have all the mod tools and some other programs to work with ff and gsc files

I've been trying to add pack a punch, bo1 perks, and more weapons (WaW weapons that are already in the game, but not the map) to Verruckt.

How do I start this project? Are there ...
908 days ago


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