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Notetracks , xanim file , adding reload sounds

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Created 10 years ago
by matthewgp
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Finally i imported my first gun with attachments succesfully,(cod 4 to BO1). But now , my brain is about to burn from thinking how to have a reload sounds. I saw the tutorials but i couldn't understand it , i must be 47 chromosomes. Can someone tell me this step by step ?
(also when i tried to edit xanim file with notepad , it became a disaster, how to fix it ?) :D
Marked as best answer by berkaynorth 10 years ago
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Basicly you need three things:
a soundalias in raw\soundaliases\ that define's what .wav to use for what soundalias. Just copy one of the existing guns, and edit the soundalias-name's and the path to the .wav

a notetracktosound-map in the weapon file. it's at the bottom of the weap-file in notepad, and it's telling what soundalias to use for what notetrack. Again just use an existing weaponfile and edit that. the first name is the name of the notetrack, the second one is from the soundalias.

then you need notetracks in the .xanim file that tells when to play the sound. You can add those in maya ( different for what version of maya you use ) or by using tom's xanim-exporter. Add the notetracks on the frame's you want the sounds to play.


There should be plenty of info about this, this is just a very basic recap of what you need.. ( btw editing an .xanim in notepad is not a good idea i think. Tom's prog is the easiest way for notetracks, but maya also works fine )
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Basicly you need three things:
a soundalias in raw\soundaliases\ that define's what .wav to use for what soundalias. Just copy one of the existing guns, and edit the soundalias-name's and the path to the .wav

a notetracktosound-map in the weapon file. it's at the bottom of the weap-file in notepad, and it's telling what soundalias to use for what notetrack. Again just use an existing weaponfile and edit that. the first name is the name of the notetrack, the second one is from the soundalias.

then you need notetracks in the .xanim file that tells when to play the sound. You can add those in maya ( different for what version of maya you use ) or by using tom's xanim-exporter. Add the notetracks on the frame's you want the sounds to play.


There should be plenty of info about this, this is just a very basic recap of what you need.. ( btw editing an .xanim in notepad is not a good idea i think. Tom's prog is the easiest way for notetracks, but maya also works fine )
Thank you for reply stuffy :)
I don't have any .wav for P90 so i planning to use an existing reload sound , for example mp5k's reload sound. So i think one of the steps can be skipped (i think the first one) ? Am i right ?
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Thank you for reply stuffy :)
I don't have any .wav for P90 so i planning to use an existing reload sound , for example mp5k's reload sound. So i think one of the steps can be skipped (i think the first one) ? Am i right ?

Correct but you still need to open the soundalias to get the sound name.
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I got the sound name , now step two ? (Ohh, vorkuta, good memories....uups it's a off-topic)

 
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