Posts
8
Respect
15Add +1
Forum Rank
Legless Crawler
Primary Group
Member
Login Issues
Forgot password?Activate Issues
Account activation email not received? Wrong account activation email used?Other Problems?
Contact Support - Help Center Get help on the UGX Discord. Join it now!When I try to play this map, the custom Zombies section in the game doesn't have it. What do I do?
Man creator, ive never made a commentary complaining in a custom map or actually anything, but the exo boss, or king, IS FUCKING OVERPOWER, and renaissance would be a perfect mod if u balance him or take him away, i love the a super heavy type zombie, but men, this zombie in my opinion is literally unfair because is so hard to kill him that you need specific weapons to kill him like ray gun MK2, this two overpower shotguns, and i dont remember what are ones the other , you need to balance him or take him away of the mod, an balance idea i could give you is thatones you can lower the zombie health problaby even more week than normal zombies if you want and the zombie can keep all the others super powers and even still make that the wonder weapons doesnt have a effect on him. So please i beg of you to take this suggestion i really enjoy this mod, even this mod makes the ray gun great gun and is my favorite zombies mod so please can you nerf the exo boss/the king or take him away please
Excuse me, is there a way to remove the bosses/advanced-enemies from the mod. I love all the things that are added, but i would much rather have the enemies stay vanila.
Please help
Turns out the mod can be altered if you know how. for example, I can change somethings in the game such how strong the exoboss is (Make him vulnerable to all wonderweapons,.. etc). As for the appearance of bosses in general, i can decrease their spawn rate, but im not sure if i can completely remove them. I personally wanted to decrease the hell hounds sapalsh damage and alter the exoboss, which i did, so i can share my version of the mod as a proof of concept if anybody is interested. Later on if i get a list of wanted changes i may work on it if enough people want it. of course, this is all with hope that the creator has no porblems with this.
pretty much any shotgun is easy to kill him. even the wall ones
its not that its difficult to him. its just that i dislike having a weapon just to kill him. I liked this mod cuz mostly it let me have much more options and having to dedicate one weapon for one boss is a bit annoying so i opted to make him vulnerable to more weapons.
Been toying around with the mod and really enjoying it though it would be nice if there were toggles for some of the features from the later games like the gimmick zombies and bosses also I also wonder why the upgraded thompson doesn't get a magazine upgrade over the 50 rounds it gets from the start also is there anyway to enable console cheat commands in game since even with bound keys the mod is preventing me from using them even in offline solo games
toggles i dont think i can do. increased mag size for thomspon i think is possible. As for the cheats, im not sure as i havent really given them much thought/care.
Hey there was just wondering if there was a way you could show me how you edit mods I have the bo1 mod tools beta but it's not very straight forward
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |