[Tutorial] Objective-style Wall Weapons (as seen in Tank Yard) w/o assman

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by spyguts97
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OBJECTIVE-STYLE WALL WEAPONS TUTORIAL

I will show you how to make the special objective-style wall buys like you've seen in Tank Yard without asset manager.

WHAT YOU NEED
Notepad++ [You are not allowed to view external links. Register or Login to see them]
(obviously) Your mod tools

The following steps will take you through Notepad++ and Radiant.

STEP 1: Notepad++
Locate your weapon's world model in your root/raw/xmodel folder. For this tutorial, I will be using the MP40.


STEP 2
Make a copy of the xmodel file and rename it to whatever you want (I suggest just adding "_obj" for objective.)
EXAMPLE: weapon_zombie_mp40_smg_obj


STEP 3
If you've installed Notepad++ correctly, you can open the file by right-clicking and clicking on "Edit with Notepad++."


STEP 4
You should see this:


Now replace each of the "mtl_"... whatever your weapon is... with "mtl_weapon_explosives_obj" like so:


Press Ctrl+S to save the file.

BONUS STEP
Now if you want to see what it will look like in game (non-animated), open it up in Asset Viewer and look for your file for a quick preview.


STEP 5: Radiant
The wall buy is the same as any of the wallbuys in the past with an extra step.
I assume all of you know how to setup weapon wallbuys.
In this case, however, I will use the prefab for the MP40 wallbuy.
I have stamped the prefab and deleted the chalk.
I've also deleted unneeded kvps that have to deal with the chalk.


STEP 6
Select the script_model and press the Spacebar to make a copy.

Move it so the copy and the script_model are in the same position.

STEP 7
If not already shown, press the "N" key to show your entity KVPs.

Rename the classname KVP to "misc_model" and delete the targetname and target KVPs.

Click on the model KVP and you will see the "..." appear. Click that and look for your "weapon_..._obj."


Be aware that the "_obj" model is invisible because for some reason Radiant makes it that way.

Now save your map, compile, and test it out :)

This tutorial was originally requested by fatboypro.
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AWESOME ! Might have to use this I love the wall buys in Tank Yard man.
 :D
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sorry havent got around to playing tank yard yet but what do you mean by "objective-style wall weapons"?
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sorry havent got around to playing tank yard yet but what do you mean by "objective-style wall weapons"?
Like in campaign, there are objectives that glow gold. This tut makes wall weapons do that instead of the iconic chalk. There's a picture in the tutorial!
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cant you also do this with any other model?
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cant you also do this with any other model?
Yes technically you can but don't see why you should unless you want players to look at something important
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Neat man. Maybe I'll find a use in my Origins map. :)
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Tut is pretty basic, but is good for those, who are beginners in wall buys. And its good for giving good pics and explanations are detailed. Keep it up! I wonder how would this look with my base?  :gusta:

 

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