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two-sided textures

HOT
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Created 12 years ago
by jei9363
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how do I make a two sided texture (like for netting and fences?)
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copy the patch and press ctrl I to invert it
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copy the patch and press ctrl I to invert it

not into upping my patch count.. plus it'll probably compile weird
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not into upping my patch count.. plus it'll probably compile weird
that's how I was taught and make it a 2x2 patch whats the dif?
and no it looks just fine
Last Edit: October 07, 2014, 01:30:26 am by rambobada555555
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that's how I was taught and make it a 2x2 patch whats the dif?
and no it looks just fine

but then I gotta go through having to select both if I want to move them, thought itd be a simple selection in asset manager.

and mines not 2x2
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The only way to do it is with a two sided patch (which is what Rambo suggested), or a brush in radiant, or a model in Maya. Those are the only options.
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The only way to do it is with a two sided patch (which is what Rambo suggested), or a brush in radiant, or a model in Maya. Those are the only options.

but aren't the fence textures double faces on curve/terrain patches?
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but aren't the fence textures double faces on curve/terrain patches?
huh?
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..... jei the way I said is as simple as it comes. clicking one more time if you have to more the 2 patches shouldn't be that much of a issue, you could have been do with this hrs ago. just mark it best answer and take the 2 min  to do it lol
Marked as best answer by jei9363 12 years ago
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On the material in asset manager set cullface to none
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On the material in asset manager set cullface to none
I've done that with models before but does it work with terrain patches? I don't think the other side of a patch is rendered at all, regardless of the cullface setting.
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I've done that with models before but does it work with terrain patches? I don't think the other side of a patch is rendered at all, regardless of the cullface setting.
I've never had a reason to use a material like it on a terrain patch, but I just tried it in Radiant. It works in Radiant, so I don't see why it wouldn't work in game.
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I've never had a reason to use a material like it on a terrain patch, but I just tried it in Radiant. It works in Radiant, so I don't see why it wouldn't work in game.
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Very interesting, I'll have to remember that one. Thanks for testing it out.
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There is a lot of materials in stock WaW, that has this feature, such as that one fence texture and netting, lol. If I ever create new textures, I will surely use this :D
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..... jei the way I said is as simple as it comes. clicking one more time if you have to more the 2 patches shouldn't be that much of a issue, you could have been do with this hrs ago. just mark it best answer and take the 2 min  to do it lol

I know I'm just wondering if there's a different way

 
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