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My zone wont work when I walk into it

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Created 6 years ago
by Swag_Chesse_xo1
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Everything about this zone is good except when you walk into it, it says the obnoxious warning you get without being in a zone. The spawns even work and the volume is in the room completely but it says it's not there? If this has happened to you  and/or you know how to fix it, please help.
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It usually happens when there's a typo in the kvps or in the scripts. Make sure everything in the kvps and the scripts match and make sure you properly connected your spawners to everything.
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here's my kvps and the code:  https://imgur.com/a/2739Axf
It is all set and the zone spawners and init. but when I walk into it, it says the zone isn't there
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Is your first zone called front_zone or start_zone?
what are your trigger kvp script_flag for entering the zone?
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Swag_Chesse_xo1's Contact & Social Linkso0JayWolf0oLordSpaceCat
Is your first zone called front_zone or start_zone?
what are your trigger kvp script_flag for entering the zone?
Spawn Room- start_zone
outside the spawn room is the front_zone
inside a church is the inside_zone

The triggers KVPs for script_flag is "inside_zone" Same with front_zone
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Your KVP for your door needs to be "enter_zone_name".
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have you checked the zone names in your mapname are also correct to what they are in radiant?
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Your KVP for your door needs to be "enter_zone_name".

The start_zone to front_zone is  "add_adjacent_zone( "start_zone", "front_zone", "front_zone" );"
So it doesn't need to be i guess

Double Post Merge: June 02, 2018, 11:39:46 pm
have you checked the zone names in your mapname are also correct to what they are in radiant?
Yes, I Have. Heres the code/KVPs: https://imgur.com/a/2739Axf
Last Edit: June 02, 2018, 11:39:46 pm by Swag_Chesse_xo1
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Your KVP for your door needs to be "enter_zone_name".

Sorry, what I meant to say was that your script_flag for your trigger on the door needs to be "enter_zone_name".

Also, your code is wrong. It should look like:

add_adjacent_zone( "front_zone",        "inside_zone",           "enter_inside_zone"    );

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No it doesn’t

Just has to match the kvp
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Swag_Chesse_xo1's Contact & Social Linkso0JayWolf0oLordSpaceCat
Sorry, what I meant to say was that your script_flag for your trigger on the door needs to be "enter_zone_name".

Also, your code is wrong. It should look like:

add_adjacent_zone( "front_zone",        "inside_zone",           "enter_inside_zone"    );
This changed nothing
No it doesn’t

Just has to match the kvp

Harry is right. Btw your waw perks pack thing: Vulture aid doesn't show the perks/where they are at, is it suppose to be like that? Anyway, the zone works and zombies spawn in it. When you open the door it says "Zone initiated" But when you walk into it, it says it's not there.
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Sorry about telling you to do something that wasn’t correct, it’s just that that’s the way I have it in my script/map. Anyway, could you provide a screenshot of the thing it is saying when you open the door?
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Swag_Chesse_xo1's Contact & Social Linkso0JayWolf0oLordSpaceCat
Sorry, I didn't mean to make it sound like I was mad at you.
When you door the door: https://imgur.com/a/d7Xuj1v
For comparison(when you open a different door): https://imgur.com/a/n2ECDB8
Finally: when you walk into the zone(the same warning you get for not being in a zone): https://imgur.com/a/1QCTZGm
This is not a script error, the zone is there in Radiant, but not there in-game apparently(I think).
Here is an in-Radiant photo of the zone:https://imgur.com/a/FsCiNJh
If you want me to, I could make a short video of the zone and the KVPs and stuff
Last Edit: June 03, 2018, 09:05:49 pm by Swag_Chesse_xo1
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From which website did you download the mod tools?
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