Somewhere around round 15-20, only a couple of zombies spawn instead of all 50 or so. Once you kill all the zombies, the map is just dead quiet with nothing happening. The zombie counter will say 30-50 zombies left but none will spawn. The round never ends as well. The zones aren't the problem as there is no open area without a zone and I am in a zone as it happens.
When using either the UGX Modtools perk prefabs or the Zombiemode perk prefabs, the perks appear normally with the "The power needs to be activated" text on it. However, when the power is turned on all the models are invisible, and buying them is very weird. When you do buy them, the points are removed but there is no bottle animation and no perk is given UNLESS you receive a weapon from the mystery box. MakeCents in this post: https://zombiemodding.com/index.php?topic=20097.0 seems to be describing the issue but doesn't provide any information about the exact models/animations to add to the mod.csv file.
Non-host players: Do not have a weapon- Do not have a knife - Do not spawn with any points- Zombies do not target them unless the player is right in front of them in which they attack, but still do not follow after the player takes a step back (The "Connection Interrupted" thing appears whenever attacked also)- Can not get points with their grenades- Can only get points from nukes and carpenters- Can not buy any weapons, perks, or hit the box.-
I used UGX script placer and Harry's perks but don't know if either can create this issue.Hopefully, I missed something small, like a file or a line of code that needed to be added.
2 years ago, I started on my map. Due to some bugs I couldn't solve and me getting a new computer, I quit but now I'm back at it. Now in order to change the starting score, you simply have to open the _zombiemode.gsc and find "set_zombie_var( "zombie_score_start", 500 );" then set it to whatever you want. However, mine is set to 500 points but I still start with 500,000. Every other tutorial just says to change the score in that file but that clearly isn't working. I've also checked every file in the mod and none of them even say "500000". I need to start with 500, please help
After installing HarryBo21's Perk Pack 5.2.0, certain perks wont allow you to buy them. This includes Quick Revive, Juggernog, and Widows Wine. When getting them out of the wonderfizz, They work normally. Anyone else have this problem?
One of the problem i know how to fix and thats the missing soul boxes (because of different versions of the map) But the rest was perfectly fine untill three months when i accidently deleeted my mapname_patch, in trying to replace it i made a new mod and transferred everything over patch related and renamed it all. When I compiled it everything went normal untill you spawn in which you saw in the video. I tried deleting everything that come with the patch but it was still there.
In other words: Its most likely a compile problem, not missing files