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What part of your map do you have to remove to fix it?
do you mean object as in brushes or models because these are the most recent brushes i made in my map and i tried removing them but it still crashes and there is a weird lighting error with it (i think its to do with the lighting...?)
thats in radiant everything is fine
(Image removed from quote.)
and in game it looks like this
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that's normal. that's how that texture is. don't know why it doesn't show up correctly in radiant.
thanks ill just change that then, but i actually found the problem the problem was one of my doors and it was one of the asylum prefab doors and i stamped it and made each part of the door to script brush models and i have normal kvps everything was fine it even worked at one stage but it just stopped working i dont know why but i will have to work around it somehow, i tried putting a different model/brush for the door and it still crashes the game and i dont have any idea why would someone be willing to check out my .map to see if ive done something majorly wrong? i have plenty of other doors and blockers in my map and this one just wont work now and obviously crashes the game so if someone would, could they check out my.map for any major errors? thanks (pm me if you could)