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Undead Forest Updated v1.1

HOT
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Created 10 years ago
by bigboyys12345
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Look very good  ;D, downloading, i like fire traps, instead of eletric traps  :P
Thanks hope you enjoy the map  :)
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nice thats smaller but in singleplayer i cant start and it shows a 2400 image Limit is reached.
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nice thats smaller but in singleplayer i cant start and it shows a 2400 image Limit is reached.
\
Thanks for notifying me ill see what i can do!
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The King of Zombies
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You never answered my question. Does this map have a buyable ending? The reason  I am asking if because I prefer maps with  buyable endings over maps without
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You never answered my question. Does this map have a buyable ending? The reason  I am asking if because I prefer maps with  buyable endings over maps without
Sorry about that and no I can add one in if you want me to

Post Merge: July 12, 2014, 05:26:58 am
nice thats smaller but in singleplayer i cant start and it shows a 2400 image Limit is reached.
New Link willl be up soon ill let you know when its avalable

Post Merge: July 12, 2014, 05:50:16 am
nice thats smaller but in singleplayer i cant start and it shows a 2400 image Limit is reached.
new link is up try it out, let me know of anymore problems
Last Edit: July 12, 2014, 05:50:16 am by bigboyys12345
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ok thx i try


Post Merge: July 12, 2014, 06:23:11 am
now it works in sp
let me try and say how it feels, or we play together how you want.  :)
OMFG the Zombies are realy ugly. ^^
Yeah, i am not sober and dont think i can play a long Time today, but it looks promising now!
Beacause i wait on the great World Cup Final Tommorow in soccer, hope we win.
Yeah normal i am a german and for all others have a great final for watching, and fun. cu
Last Edit: July 12, 2014, 06:54:24 am by holz
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not a bad effort on your map, one thing is the trap...zombies dont die they just walk through it :)

when you go down they sit on your face, makes the game a waste of time but thats only my opinion

boysta
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I went out of map when i have jumped and crouch on the window of the first room.
I think that the forest is too small, the forest on nazi zombie APOCH is better than this, I would have preferred if you would have focused more on creating the forest :( .
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That tunnel with Jug in it reminds me of a map in Blacklight: Retribution.
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not a bad effort on your map, one thing is the trap...zombies dont die they just walk through it :)

when you go down they sit on your face, makes the game a waste of time but thats only my opinion

boysta
Sorry about that shoould i try and make them stand still or something? and the zombies do get hurt, when the walk through the trap, they get a short burn time, I didnt want to make the room to easy to camp in, so the trap is only an assist, and since there is no cool down i made it 1250
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i had found a glitch in your map, its right at spawn, the little tower of boxes, climb on top of that then jump onto quick revive the on to the table, the zombies then cant get to you
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Thank you for sharing 热爱cod的基友屌丝们QQ群145471670  :lol:
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not a bad effort on your map, one thing is the trap...zombies dont die they just walk through it :)

when you go down they sit on your face, makes the game a waste of time but thats only my opinion

boysta

now u see the point ive been trying to make???  anyway i want to retry the coop 100 soon hit me up when u get on or have time cya!!!!!!


-TZP
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Sorry about that shoould i try and make them stand still or something? and the zombies do get hurt, when the walk through the trap, they get a short burn time, I didnt want to make the room to easy to camp in, so the trap is only an assist, and since there is no cool down i made it 1250
Personally, i would suggest you want the zombies to run AWAY from the downed player..

With the trap, although its an interesting idea, I think you should have stuck with the tried and tested kill and cool down time enabled in that particular area. But it would totally work in an area, say, where you could train through the trap and shoot em as they come thru. Would be fun too. :nyan:
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Sorry about that shoould i try and make them stand still or something? and the zombies do get hurt, when the walk through the trap, they get a short burn time, I didnt want to make the room to easy to camp in, so the trap is only an assist, and since there is no cool down i made it 1250
You may need a horizontal trap so the zombies are hit more by it. Or add a barricade with a traverse for the zombies, and mantle for players, to slow them down at that entrance, plus modify the damage to relate to the zombies health rather than a constant 50, to make the vertical trap work better. You can also gib there heads, which may help, but is usually better in larger areas.

That room is pretty small, when you consider the runners that is, and no other way out. I would probably go with a cool down time and more power to the trap, like P0tZ said, if you don't give the players another way out of that room, since the fire hurts the player too that is. Maybe a turret aimed at the door would help with the cool down time? I pm'd you, if there is anything I can help with modifying the trap, just let me know.
Last Edit: July 15, 2014, 04:09:29 pm by MakeCents

 
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